With the closure of internal studios Aces and Ensemble, and the firing of Games for Windows--Live boss Chris Early, it's reasonable to question Microsoft's commitment to PC gaming.
But on Tuesday, the company attempted to assure the games industry that it still believes in PC gaming, even in light of stronger performance from Xbox 360.
"Moving ahead, Microsoft will continue to invest in Windows as a first–class gaming platform through great Windows out of box experiences, our online gaming services including Games for Windows – LIVE, MSN Games, and Messenger games, and through new games for Windows developed by Microsoft Games Studios," said a rep for the company in a statement to Edge.
Microsoft Game Studios' stable includes Turn 10 (Forza), Lionhead (Fable) and Rare (Banjo).
In recent years, Microsoft has closed multiple internal studios, many with a PC focus, including FASA Interactive (Mechwarrior, Shadowrun) and most recently, Ensemble (Age of Empires) and Aces (Flight Sim).
Microsoft said that Windows gaming will now continue under two execs: "Our Windows gaming service efforts will be led by General Manager Ron Pessner, who is joining Microsoft’s Interactive Entertainment Business. He comes from within Microsoft’s Entertainment & Devices Division.
"Working closely with Ron will be Dave Luehmann, a long time Microsoft games veteran and general manager within Microsoft Games Studios, who will now be overseeing internal development and publishing for all Windows-based games."
A rep added that Pessner will not be directly replacing Chris Early. "His responsibilities will include Games for Windows – LIVE, as well as certain other areas within IEB."
Pc gaming is doing fine, in fact pc gaming is the tool to have in a ression.
mmo's
free games
games with mods support
pvp game online games
web bsaed games
games that will last you a long time, like guild wars. Then watch tv moives or even hunt for a job onlineusing your pc. Pc gaming will never die.
PC gaming is not dead, but saying that, the platform isn't doing great. I use to play loads of PC games, but have recently stopped as i'm just fed-up with the bugs (Bioshock, GTA 4, etc) to care anymore.
Plus i like the idea of a games collection, hence this can't be achived on the PC due to the Windows OS forever changing and when it does, it makes some of your games incompatible/redundant even.
Therefore i've stopped buying games for the platform altogether. With consoles i can have the games for decades and they'll still work, all you need is the hardware.
I know how you feel! It's the same here. Playing high def. games on a projector compared with a 19" screen on my PC certainly has spoilt my experience of PC gaming for the moment and It was getting boring playing the same old FPS Kill 'em ups. There is whole host of outstanding console games out there that I've started collecting instead.
PC dev's aren't really helping themselves either, releasing mediocre ports which need patching out of the box. This truly a sorry state of affairs, but will sadly exist until the equipment is standardised. Maybe it for the best, it certainly build the case for getting an Xbox now that prices are little over £120. It's far cheaper than getting yourself a new graphics card. And like you say Vista has caused no end of problems with older games, you may lose your back catalogue.
Consoles could be the new school at least until somebody comes up with an alternative.
Not dead!?..... Just lost it's way!?
Since the inception of the current generation of consoles, there has certainly been less interest from some developers to bring games to the PC first. As a whole they have broadened their horizon and many more games have been released to consoles before a port to PC is even considered. This could be seen as a good thing, titles like The Witcher, Fallout3 and Oblivion. Once upon a time these games were only in the realms of the PC gamer. But are slowly becoming more accessible to console gamers I can see the reasoning for this, it's far easier to make money of the back of a thriving console market. But it also brings the games to whole other market of people that otherwise would be left out.
A massive hindrance to the PC is it’s modular nature. Your average PC gaming rig differs so greatly from machine to machine, that it is very difficult for those devs to get stable results across the board. Often compromising on image quality and post processing (GTA4PC?). At least when releasing a game on console you only have to worry about 1 or 2 hardware setups, making the whole process much easier to manage and bug fix along the way.
Nvidia in recent months have tried to rally the troops, by saying that they need to keep one hardware set for a set life cycle enabling them to handle learning curves with new hardware, which would draw the gaming rig into line with consoles. Funny isn't it.. Consoles have spent all this time evolving into PC/multimedia platforms and for the PC to evolve into a console/entertainment centres.
Serious gamers that have a gaming PCs as well as consoles, will probably already tell you that the quality of games betweens the format are of a very high standard and often identical, Xbox360 has a lot to do with this as the backend is all DirectX driven. So it begs the question what is in the point in building a gaming rig when you can get similar, if not identical results with a console for a fraction of the price, the casual gamers knows this..
Even as a serious FPS gamer I have trouble justifying SLI gfx cards every year. Don't get me wrong I would hate to see PC gaming die, there is much enjoyment to be had from the platform, but hardware manufacturers should have a look at the life cycle of there core hardware, maybe reassuring consumers that you'll be okay for a couple of years yet with those SLI'd GTX's
On the other hand, maybe there should be some divisions between work and pleasure, entertainment on the console in the living room and the main computer else where. I know from painful experience who difficult it is working from home with hard drive full of games… “Just on more round of Sharqi Peninsular and I’ll make a start…. Honest….”
More like micro soft wants pc gaming dead. They have got their game devs attacking pc gaming. Should I say trash talking pc gaming. look at epic games trash talk pc gaming. Oh yea that fable game dev too. They all have something in common. They all work for guess who micro soft.
I wonder why gears of war 2 not coming to the pc.
how about falbe 2
rts games are better on the pc yet holo wars is only for console.
It's just that micro soft wants pc gaming dead.
I get the feeling their PC gaming is going to move to more of a 2nd party system, where Microsoft is the publisher, not the developer. Could be wrong.
What usually would have been released on the PC is now jealously guarded to be a 360 exclusive. So that's the first bullet into the own foot. The MS games who survived that cut were then released as Vista exclusives, second bullet, and given some "handicap" to level the playing field with 360 owners, third bullet. For the rare case that a PC owner really wants to play with 360 people, he has to pay extra cash, which would be the fourth bullet. A fifth bullet is the amount of support the GFW Live software gets from Microsoft, there isn't anything you can buy really. Even Geometry Wars is on Steam!
Windows might be a first class gaming platform, but Microsoft's efforts to that end in terms of software are non-existent at the moment and the decision to split all users down the middle by means of bundling DX10 with Vista only has not helped either. I doubt new management will change that. MS was so focused on doing stupid things to make the 360 more appealing that they lost their own platform to Valve. Quite an achievement they unlocked there.
One could argue that Microsoft sees Valve's work as relieving them of a burden. After all - they've already put a lot of time and money into making Windows what it is for gaming, but except for GFW they don't get any direct revenue/royalties. I think that Valve is doing a great job with Steam, and I hope to see Impulse mature well, also, not to mention all the other digital distribution services out there. Why not let the market take on the burden?
Besides - I think Wardell commented that one of the things really stopping Microsoft from making a true Steam killer would be the FTC and EU. They're in trouble over Internet Explorer again thanks to Opera (who's not chasing after Apple/Safari, and is not bundled with or the default browser for any Linux distro I know of), and they have to do seperate versions of Windows for the EU due to Windows Media Player. Fair or not, an actual Steam-a-like would likely rattle them too (especially if its included with Windows).
Be nice if they shipped a re-branded version of Steam. Don't think Valve would mind licensing it out for a negotiable rate... Ditto with Stardock.