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Most Game "Addiction" Rooted in Social Ineptitude

Kris Graft's picture

By Kris Graft

November 25, 2008

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Game companies used to trumpet a game's "addictiveness," but today, many acknowledge that game addiction can be a real and very serious problem that affects one's well-being.

But according to Keith Bakker (pictured), founder of Amersterdam's Smith & Jones Centre, a clinic that helps treat gaming addicts, 90 percent of those seeking treatment for games addiction are not actually "addicted."

Bakker told the BBC in a Tuesday report, "These kids come in showing some kind of symptoms that are similar to other addictions and chemical dependencies.

"But the more we work with these kids the less I believe we can call this addiction. What many of these kids need is their parents and their school teachers--this is a social problem."

Bakker, who points to bad parenting as a common cause of such gaming-related social problems, also estimated that 80 percent of clients being treated for gaming problems have been bullied at school or have isolated themselves from typical social groups.

"Many of the symptoms they have can be solved by going back to good old-fashioned communication," he said.

Bakker's operation will change its methods based on this realization. "If I continue to call gaming an addiction it takes away the element of choice these people have. It's a complete shift in my thinking and also a shift in the thinking of my clinic and the way it treats these people."

Davidovitch's picture

It should be Amsterdam instead of Amersterdam at the beginning of the article.

ztrapwn's picture

To me, there is quite a difference between being addicted, and lacking reason not to do something. If kids spend their time reading, practicing football or being with their friends, no one would ever call that being addicted. Yet, they have the nerve to compare gaming interest to substance abusing when they speak about addiction and damage.

Someone who plays a lot of games, but handles every other aspect of life (social, studies, hygiene etc) perfectly fine too -- no one cares about, he or she is totally uninteresting to therapists who always look for victims. These people represent the vast majority.
Someone who plays a lot of games, but performs bad in school or has few friends -- they are addicts. It's the video games' fault. This is a minor fragment of gamers.

Now compare this to having a chemical addiction, say... cocaine. Is it true that an overwhelming majority of the people who frequently uses cocaine do well in school, make friends and live a life like everyone else? No. The argument fails, because even if video games are addictive they don't harm their victims.

Video games is a very broad hobby and appeals to huge amounts of people, regardless of background. Still, what seems to misinformed people (to say the least) puts video games to blame for social problems that has occured long before Super Mario existed. The whole discussion is absurd. It is like blaming football for the social problems among youth in the favelas of Rio de Janeiro.

Not sure if I managed to get my point across because it's hard to express myself in english. But basically what I mean is that the stereotypical image of a lonely child sitting in front of his/her computer just isn't as accurate as doomsayers have you believe. Blaming a hobby has never been and never will be a professional way to analyze social problems.

And also, god forbid children finding it more interesting with video games than doing sports or studying, right...?

Sid57's picture

I agree to an extent with this guy. Addiction is a neurological or physiological dependency some sort. Many of these people that have a gaming 'addiction' are simply misplacing the problem. In most cases there are predisposing or underlying conditions that might cause someone to game excessively, and it's a matter of addressing those issues first. I honestly believe that a gaming 'addiction' is really a misnomer in that it should be referred to as a 'gaming dependency' from a psychological perspective. I'm not denying the fact that many people have legitimate problems socializing alongside gaming, but there is something to be said for over-contextualization of the problem to the point where it becomes a 'popular' illness or issue. This is really more a case of false-positives than anything else, and I believe that's what Keith Bakker is trying to point out.

savagehenry's picture

Beware of the Fun Police !!! Just another narrow minded adult with an axe to grind. It's not addiction, unless addiction and boredom are one in the same thing !!

How about give children or teenagers something more to do, something more to aspire too. Positive role models etc. etc. We've heard all this a thousand times before. Let's not keep beating the parents over the heads with all this "Bad Parenting" crap because it's just not the case.

When I was in my teens (I'm 30 now) I was far more interesting in Entertaining myself through various other means, predominantly Computers and computer games. School was boring, the syllabus is un-interesting and for those like myself that we're practically minded, a complete waste of time. Of course kids are going to find computer games or other forms of entertainment far more interesting and so of course their going to put more and more time into it. It's not anybody fault. 40 years ago adults were saying this about the effects of comic books on children and before that radio and television, so this isn't a new phenomenon by any stretch of the imagination.

Maybe rather than bleating about the how bad computer games are for our children. How about looking at why certain children become so disillusioned about society and what we can do about that? It's not the children playing computer games that are running around London at the moment stabbing one another is it? Although many would like you to believe it was all the fault of GTA or Manhunt. This is just another aspect of some bodies fear manifesting itself. To rest our children's social ineptitude solely on the shoulders of their extra-curricular activities is clearly, Insane

Tycalibre's picture

Wow, way to completely misunderstand what he's going on about.

He's not saying that computer games cause anything. He's saying that what had previously been considered the behaviour of a computer game addict is, in fact, a symptom of social difficulties that are probably linked to a stressful or poor personal life.

If anyone comes across as "bleating", it's not within the article, watch your blood pressure ol' timer ;-)

AaronMC's picture

Enh, not like this will change the talking points from "defenders" of children and family.

We still hear people talking about addiction to porn, and we've known that's not a thing for decades.

Perdix's picture

About time someone figured this out. Grats.

carg0's picture

a clinical physician that actually blames some of a kid's social problems on bad parenting?

...

he's insane, clearly.