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Namco adopts controversial 3DS save system

Evidently unmoved by the furore over Resident Evil: The Mercenaries 3D's undeletable save files - which eventually prompted Capcom's Christian Svensson to say the move would likely never be repeated again - Wired notes that Namco Bandai has done exactly the same with its upcoming Pac-Man & Galaga Dimensions. While Capcom's defence - that the move was in keeping with Mercenaries' emphasis on high scores - applies here as well, it still seems designed to kill off second-hand sales. That worked for Capcom to an extent, with several UK retailers declining to accept trade-ins and Lovefilm refusing to offer the game for rental, but it's disappointing that companies are going to such lengths to prevent players selling their games on - and missing the point that when games are traded in, it's more often than not to fund the purchase of new ones.

Source: Wired

Comments

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jaks's picture

Software companies have it really good. You already cannot return a product that is shoddily made, doesn't entertain you, or outright does not work. This sense of entitlement spills over into their stance on used game sales.
I typically don't "trade in" my old games (hey thanks for the dollar for that game I just bought brand new two weeks ago, EB Games), but if I buy something, I own it. And if I want to re-sell it to someone else, I'm going to. Implementing tricks and schemes to hamper the value of something I buy is just going to make me not buy it.

fatherofthenoo's picture

Can't you just switch off the system while its saving? That usually wipes out saved data.

marco5811's picture

This sense of entitlement spills over into their stance on used game sales.I typically don't "trade in" my old games (hey thanks for the dollar for that game I just bought brand new two weeks ago, EB Games), but if I buy something, I own it.stavkove kancelarie