Namco Bandai has officially announced Enslaved, a post-apocalyptic tactical action-adventure game in development at Ninja Theory for PS3 and Xbox 360.
Namco said at Gamescom last month that it was teaming producers from its North American division with Cambridge, UK-based Ninja Theory in a bid to create a title “with strong pan-Western sensibilities and appeal for a global gaming audience”.
Planned for release in 2010, the publisher and developer have promised that Enslaved will deliver cinematic visuals and combat, rich character and story development, and feature leading entertainment talent.
The game is being co-written by novelist and screenwriter Alex Garland, who has penned works including the novel The Beach and the movie screenplay for 28 Days Later. Andy Serkis, who played Gollum in The Lord of the Rings films, will portray the game’s lead character Monkey. Serkis also played the role of King Bohan, the lead villain in Ninja Theory’s PS3 exclusive title Heavenly Sword.
“More than 150 years in the future, the world has transformed into an unrecognisable state where all that remains are a dwindling human population and merciless robots left over from wars long past,” says the Enslaved press release.
“In Enslaved, players take on the role of Monkey, a strong and brutish loner, and his AI partner Trip, a technologically savvy but sheltered young woman from a peaceful community. Both become captured by a mysterious slave ship, which are rumoured to harvest people and take them out west never to return. As they each attempt to escape, Trip realises quickly that Monkey, with his raw strength and power, is the only hope she has of making the perilous journey back home. She hacks into a slave headband to enslave Monkey and link them together – if she dies, he dies. Her journey has now become his.”
I like the concept, Heavenly Swords production level was really high, but it was a little short. Definitely looking forward to this game.
@Raul when did they mention zombies? They mentioned a post-apocalyptic future with robots however. Two people bound as one, flying through post-apocalyptic future scapes ruled by robots is all good with me. Sounds kinda like Prince of Persia (The modern one) meets Battlestar Gallactica meets Ratchet and Clank.
I never said they mentioned zombies, just that the post-apocalyptic is now almost as tired as zombies. These devices are only cool if the developer is actually interested in using them because they find them to be genuinely interesting themes and settings. Choosing them for a game because they see it's been popular is meaningless and that seems to be the case here--I don't see any difference here between a quick iPhone game ripoff and this title except budget.
Right from the screenshot I could tell this was a western production, hahah.
I dunno man, whenever Japanese start thinking "let's get the US audience!" they tend to fall hard. Only capcom seems to be able to pull that off, but they never explicitly announce "yeah it's for America"
I'm getting real tired of zombies and now, even, the post-apocalyptic. I don't like this one at all--no more marketing distilled garbage please.