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New Unreal Engine Features at GDC

Epic Games to show attendees new lighting solution, game asset search engine and online service architecture.

Epic Games will be demonstrating new features for Unreal Engine 3, including a lighting solution, game asset search engine and online service architecture at this month's Game Developers Conference, the studio said Monday.

Unreal Lightmass is a new "global illumination solver" that will be making its debut at GDC, a feature that will be made available at no further cost to UE3 licensees. Lightmass allows for "soft shadows with accurate penumbrae; diffuse and specular interreflection; and color bleeding," says Epic.

Also on display will be UE3's new content browser and search engine, a system inspired by Google and Flickr that features thumbnail previews, content tagging and asset collection management.

Epic in addition will be supplementing UE3 with the same back-end that powers Gears of War 2's multiplayer gaming, a system dubbed the "Unreal Master Control Program."

Epic Games China will be on hand at GDC to demonstrate its MMO back-end solution for UE3.

Epic's booth hours at San Francisco's GDC are: Wednesday, March 25, 10:00 a.m. – 6:00 p.m., Thursday, March 26, 10:00 a.m. – 6:00 p.m. and Friday, March 27, 10:00 a.m. – 3:00 p.m