Nonprofit game publisher OneBigGame has announced that it made a $100,000 profit in its first year of trading.
The firm says 96 per cent of that figure was donated equally to its two charity partners, Save The Children and Starlights Children Foundation.
The majority of OneBigGame’s revenues were driven by UK studio Zoë Mode’s musical puzzle game Chime, released last February on Xbox Live Arcade, with the developer working on the game pro bono.
OneBigGame director Martin de Ronde said: “We are very happy to announce these first positive results from what we feel is a unique and new way of raising funds for charity. Through games created by famous game developers and development studios, we can now help children in need, which we think is a fantastic mechanism.
“Needless to say we’re grateful to Zoë Mode and their launch game Chime to help realise these results. Also, we like to think this is just a great sign of things to come as we have a number of very promising games lined up to continue our fundraising campaign in 2011.”
The publisher is hoping for an even more successful 2011, fuelled by iOS rhythm action game WINta, developed pro bono by Parappa The Rapper creator Masaya Matsuura’s NanaOn-Sha. The game is a free download, with tracks available for purchase through the app.
De Ronde also says that this year OneBigGame will also release a “next-gen tablet racing game” created by David Perry, and Charles Cecil’s Minesweeper Adventure.
Source: OneBigGame


