News

Why Climax’s Sam Barlow is going independent to develop crime fiction title Her Story

Comments 0
at 03:49pm May 6 2014
Sam Barlow

Climax game director and writer Sam Barlow has left the UK studio to go indie, with work already under way on his solo debut, a crime fiction game called Her Story. PC, iOS and Android are the target platforms initially, with others to follow, potentially. Best known for writing and overseeing the development of Silent…

An Audience With: Ken Lobb

Comments 0
at 10:36am May 6 2014
Ken Lobb

When Ken Lobb defected to Microsoft in 2002 after nine years of service as Nintendo’s development manager, his name was already shrouded in an aura of industry reverence. Often an unseen influence, he was perhaps best known as the designer behind Killer Instinct (and the voice of Chief Thunder); the Nintendo-side support for GoldenEye 007,…

BitSummit brings together the good, the bad and the weird of Japan’s indie scene

Comments 4
at 12:00pm April 17 2014
BitSummit

Now in its second year, BitSummit saw a major increase in size and attendance when it was held in Kyoto in March. Previously a one-day, business-only event, this year’s show was held over three days at the Miyako Messe convention centre, with over 100 developers, live music and presentations. The first of two public days…

Edge digital edition sale: 50 per cent off all back issues over Easter weekend

Comments 0
at 10:03am April 17 2014
devices

Missed an issue recently? Edge’s Easter sale is now on, offering 50 per cent off all digital back issues on iOS and Android. The sale will run until April 23 and includes every issue of our award-winning digital edition to date. Buy Edge on iOS (the iPad version features bespoke video content, interactive versions of…

Reality, but better: what Google’s first videogame reveals about its vision of the web’s future

Comments 3
at 02:02pm April 16 2014
Ingress

There’s a new entity spreading across the globe that’s connecting people while becoming ever more influential. Many believe that by harnessing its power, people can become smarter and more creative; others are sceptical, wary of sacrificing control and concerned about its darker implications. It is a polarising force – whose side are you on? This…

Nintendo’s next Mario game for Wii U could use the GamePad more, says 3D World’s co-director

Comments 2
at 03:23pm April 8 2014
Mario gamepad

Nintendo’s design team has told us that work has begun on the next Mario game, and that if it is to be a Wii U title, it could make greater use of the console’s GamePad. We speak to the team behind Super Mario 3D World in the new issue of Edge, which is published on…

The future of Gears of War, Killer Instinct and Rare according to Microsoft Game Studios’ Ken Lobb

Comments 1
at 12:21pm April 8 2014
Ken Lobb

Creative director of Microsoft Game Studios Ken Lobb explains how Black Tusk came to work on Gears Of War and why Double Helix developed the Killer Instinct reboot ahead of original creator Rare in the new issue of Edge magazine. It is published on Thursday April 10 and you can subscribe now in print, on iPad, Google Play and Zinio. Within our…

Can Microsoft turn things around for Xbox One? We speak to the execs in charge to find out

Comments 14
at 08:56am April 8 2014
Xbox One

We talk to leaders at Microsoft to discover how the company intends to turn its console division around in the new issue of Edge magazine, published on Thursday April 10. You can subscribe now in print, on iPad, Google Play and Zinio. There’s insight from top Microsoft executives Phil Spencer and Phil Harrison plus former Microsoft employee Peter Molyneux and…

Kenji Eno’s memory lives on as development continues on his final game, KakeXun

Comments 3
at 04:49pm April 7 2014
Kenji Eno

When Kenji Eno wrote a 10-page project proposal for KakeXun, he knew it would be his last game – but he couldn’t have realised that he would not live to see its completion. Eno’s sudden death from heart failure in February 2013, at the age of 42, came shortly after he had told his partner…

Get Into Games Challenge 2014: win a $5000 Unity licence and a trip to Seattle

Comments 3
at 02:19pm April 1 2014
gig_1

We’re launching the Edge Get Into Games Challenge 2014, in association with Sony. This year, the winner and two runners-up will each win a Unity Pro licence, including iOS Pro, Android Pro and the Team License add-ons – a package worth $5000. The winner will also be awarded a trophy and a trip for one to Unite…

View Archive
sssss