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Play Tool on Fake Instruments

Kris Graft's picture

By Kris Graft

September 5, 2008

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Songs from Grammy-winning progressive metal band Tool will be part of Guitar Hero World Tour's growing roster of rock tunes, Activision announced Friday.

"Parabola" and "Schism," both from the 2001 album Lateralus, will be included in the game, along with "Vicarious" from the 2006 album 10,000 Days.

Activision also said Police frontman Sting will have music featured in the game. The singer/bassist is offering his voice and likeness for the title as an in-game character.

According to a press statement, "Aspiring frontmen can take the stage as Sting throughout their vocal career or play alongside him as he performs one of The Police classics, 'Demolition Man.'"

The multi-instrument Guitar Hero World Tour is slated for an October release.

NickgamertagO1's picture

Ok, paragraph by paragraph reply…

I stand corrected, I read contrary to that, but it seems you know your facts, so I’ll take your word for it on that one.

Well, I’ll ask myself do I want to limit myself to songs offered by one game, or two? So I’ll get both so exclusives either way I’ll have access to. I’ll take both lists, as I find I enjoy playing the songs in GH more than I do RB. The notes don’t require as much accuracy in GH as they do in RB, but either way, if you want to beat expert on GH3, you can’t suck and still beat it. I had the game still after that particular update, but had already played the shit out of it, and was bummed I couldn't play band online, or get the band achievements online. Guitar Hero didn't have many coop career achievements so I didn't miss out on much, but I missed out on the meat and potatoes of RB1 since I had no neighbors or close by friends that played RB (or was any good at it) and there were no online career, I felt almost cheated I couldn't be big in any city (shit I barely unlocked the fucking van). Couldn't do endless set list, I was pretty pissed now that I'm thinking about it. Those were my BIGGEST complaints, no online band career, what a travesty.

It may be overcomplicated, it sounds pretty difficult, but I haven’t seen it proper, tried it out, or anything like that. I’ve only read about it, and it sounds like you can make it as easy or as difficult as you want. Yes, I read the same thing Harmonix said about their music creation game, and I’ll get more interested in that when I see it. I’m a bit skeptical since they are in direct competition with GH and last time they had their ass handed to them by GH in sales, so of course they’ll downplay the significance of GH’s music creation tool, since that is the one major feature that separates the two games. We’ll see…

I don’t want it to have over charted songs, I didn’t have as much fun, and a lot of the songs were just double strumming the entire time, which I find boring. I checked those videos out, and those sections are def up there with some of the harder ones in GH no doubt about it. RB did have some hard as shit songs, I never said they didn’t. But overall, the set list in RB was significantly easier than the songs on expert in GH. With a song that requires more accuracy to be easier to beat than a game that doesn’t require as much accuracy means something. Rock Band was just too easy, even with the increased accuracy requirements. It should be the other way around. Now, DLC def has some hard as shit songs no doubt about it, but I would have liked more difficulty in the set list as well. High tides was the only song that gave me any trouble, and it was only that section toward the end.

Ok, the difficulty complaint goes out the window with DLC, not the set list. We’ll see how RB2 is with the set list. DLC though, it seems they upt the ante with difficulty.

Ok, checked out the steely dan link, looks hard, don’t know the song, never heard it, have no interest in it, but those sections look pretty challenging.

I don’t prefer imprecise note timings, I like the fact that they give you hard shit to play, and ease up on the precision. The difference is not that big when it comes to accuracy. Its there, but not by such a huge margin that you can suck and still beat expert. Most people won’t ever beat expert, and I can tell you for sure that raining blood was harder than any song on RB1 (excluding DLC since I didn’t download and play every DLC song). Weather the note precision is more or less, the songs WERE harder. Whatever that means, I don’t care, I just know RB1 was easy as shit (except for a whopping ONE song (again, set list), and GH3 was significantly harder, and had more songs that were extremely difficult in the set list. GH3 has had some more dragon force DLC songs which are way too fucking hard.

Rock Band 1’s set list did lack difficulty, hard timing and all. DLC may be a different story, but as far as comparing the retail game, not everyone is into DLC, so what’s on the surface of RB1, is a much easier game on guitar than GH3 was. How can GH3 feel juvenile when it is more difficult? Maybe the way they laid the notes out was out of whack a bit, and the margin of error wider, but it was definitely harder than RB. Which says quite a lot about the difficulty of the songs themselves in RB if that STILL easier after requiring so much more accuracy…Hmmm…any way, either way, I’m buying both games, will enjoy both games, will enjoy my options for songs on both games, and will enjoy that I don’t limit myself to one game’s song offerings over the other’s. I’ll be online, and hope to see you all there. My last post on this, any one want to comment, message me directly. Later,

OmegaVader's picture

I suppose what I meant to say by calling GH3 the "easier" game is to say that if Raining Blood was in RB, it would be harder than the one in GH3. The exception to this rule are songs that don't have intense hammer-on sections, where Neversoft opted to increase difficulty by arbitrarily placing awkward triple-chord setups (the smashing pumpkins song comes to mind).

And yeah, GH did win out in sells. And you better believe it will do so again this fall, and yet again next year. That doesn't make it a better game, though. All that momentum wasn't earned by Neversoft -- it was earned by Harmonix. they're still riding the GH2 wave over at Activsion, and as their games start to mimic RB more and more, one can only wonder how long it'll be till people catch on. For now, though, the hardcore GH2 crowd has picked up on RB. The masses will follow soon enough, I believe. In the end, though, it's Harmonix trying to slay the monster they created.

but hell. if neversoft ever goes back to the way GH used to be...I won't care who's "winning" or who has what exclusives...I'll be all over both franchises unquestionably. But for now, I am going to have to wonder what Hendrix or Tool could have been. I want the best rhythm game representation of the two, and wide note timings will limit that experience and immersion. The apparnet 'increase in difficulty' doesn't make up for it, IMO.

I'm still skeptical of hte music creation. There's some walkthrough videos at gametrailers.com if you want a closer look. I am not sure how Harmonix's "major breakthrough" will make it any more intuitive or accessible, if they even can. I'm simply more interested in the professonal work
.
P.S. don't you feel you're overrating Slayer? Mosh is the only truly difficult segment, but once you get down the single hand movement for it, it's smooth sailing. I feel more challenged by songs that change up the rhythm, more bluesy songs or things like Gren Grass and High Tides. they may nothave this huge moment of rape by overflowing the chart wiht a repeittive string of hammer-ons, but damn does it have flow!

NickgamertagO1's picture

I did buy a lot of those, even the Serj's song on there. I got rid of Rock Band though because there was no online career support and none of my friends lived close enough (I have a wife and 3 kids, hard for me to get out of the house too much). I will be buying both since they both support online career now.

OmegaVader's picture

I'd rather they get the proper treatment ala Rock Band. I can see how the note chart will be pissed on thanks to Neversoft's ineptitude....repetitive chords, overuse of triple-note chords and nonsensical, overstuffed hamemr-on sections. Crap.

Quick, Harmonix! Recover Hendrix and Tool from the evil clasp of Activision! SAVE OUR MUSICAL SOULS!

NickgamertagO1's picture

What are you smoking? Everyone knows Rock Band is just a toned down version of guitar hero. (with more instruments). That game was a whole difficulty lower than Guitar Hero 3 was. Raining blood on GH3? Expert on Rock Band (on guitar any way) was like hard on GH3. I only died on Green Grass/High Tides on expert, the rest of expert I breezed through in Rock Band.

Repetitive notes? That's all rock band is. I don't know what you're on bro. GH is for the hard core, Rock Band was meant for parties and social playing, not serious gamers (for the most part) IMHO.

OmegaVader's picture

I was a huge GH2 fan, and one of the best players at that. Don't tell me you're hardcore just because the new developers of the franchise overchart the songs. They''re too inept to design a decent note chart, so to compensate they widened the note timing to such a degree that the game simply is not fun anymore. Christ's sake, you can hit a hammer on as far ahead of the acutal note as you want; that's not fun, that's just lazy. Sure, it *looks* impressive when you rock through Rain of Blood and hit every note during Mosh section, but in reality, you're playing a handicapped version of GH2.

Rock Band is the true successor to Guitar Hero 2, both developed by Harmonix. GH3 is a pretender at best.

I will grant you, however, that a lot of the music in Rock Band was less guitar-centric, to appeal to the other instruments. Keep in mind that the next Guitar Hero will fall victim to the same folly. There is one massive saving grace, however -- the a la carte DLC selection of RB. I buy only guitar heavy songs, eventually adding up to a much better selection than GH3, one that will keep growing since the DLC is updated weekly. To boot, the DLC is compatible with Rock Band 2 and I already exported my RB1 songs to my 360's hard drive, making for one amazing experience on the 14th. GH will never catch up

Not to mention the song list in GH:WT is terrible so far. Granted they still have 20 more tracks to announce, but other than Hendrix and Tool, I've little reason to be excited just yet. Not that it matters when the game simply ain't fun anymore.

If Neversoft ever resumes the gameplay of GH2, I'll hop back on board easily. This ain't about being a fanboy. I just want a good time. But chanigng the formula begs the old adage -- if it ain't broke, don't fix it. Sadly, Neversoft fixed it. Myself and other loyaltists have been forced to take refuge in Rock Band, and the experience has been delightful. Sadly, GH still has all the clout right now, still propelling itself off the momentum of GH1 and 2, but soon enough...consumers will eventually realize they're playing a fruad.

NickgamertagO1's picture

I was (am) a huge GH2 fan as well. I learned on GH2 on my 360 and haven’t let go yet. So, I’m not just a GH3 bandwagon fan. I do have to agree with you that the margin of error is pretty lenient in GH3, but what they also did was make the songs on expert much harder (I would rate hard on GH3 right there with expert on GH2). Ok, hitting the mosh section still requires mad skill. I personally think the hammer ons and pull offs being the way they are allow people who aren’t mad sick at the game to actually finish some of these songs. It may be a handicapped version of GH2, but that powered wheel chair got a turbo charger then.

I do notice a very similar feel to GH2 and Rock Band, I just personally prefer harder notes with larger margin of errors than easy as shit notes but you have to be super accurate. I beat GH2 on expert (damn free bird), GH3 and Rock Band, and I easily found GH3 to be the most difficult, raining blood and one, not to mention a few other songs (damn you Lou!!!) were tough as shit.

The DLC for rock band was quantity of quality if you ask me. Not too many triple A stuff on there. As far as number of total DLC songs, GH probably will never catch up, but if the songs aren’t that good (IMO) than who cares how many bad songs there are?

I’d have to completely disagree with you on GH:WT having a terrible set list so far. Smashing pumpkins, SoaD, Mars Volta, Metallica (full Death Magnetic album DLC), Tool, Korn, Sublime, Bullet for my Valentine, Coldplay (sorry, like em), Oasis, not to mention some classic stuff is a pretty solid line up. I know some mentioned are on RB as well, but I’d say that the lists are pretty comparable. All I need is some chevelle and I’ll be set.

I think neversoft just made it a little easier (and harder) at the same time. Now, what scares me is there supposed rebalancing of the difficulty level will result in what GH: Aerosmith offered, a completely neutered version of GH, not only was the margin of error too big, but the difficulty was chopped. I don’t mind the margin of error, but the difficulty of the notes themselves better be way up there. I don’t know if consumers will be leaving the GH camp any time soon.

I’m buying both (the more songs the better in my eyes) so I’m happy with both. Your concerns are valid, but I enjoy the game never-the-less. See you online.

OmegaVader's picture

I think you haven't been keeping a good eye on Rock Band DLC, espeically since half of the bands you are excited to see in GH:WT was released on the Rock Band DLC over the past year (Metallica, Oasis, Smashing Pumpkins, and System of a Down, all have at least 3 tracks each already available, all masters). What's more, they just released 15 master track The Who songs in July, (most of which I bought..I mean, c'mon, The Who?! they're one of hte few bands that actually maximizes each instrument...especially drummer Keith Moon). Numerous Rush tracks have been released, and their entire Moving Pictures album is coming soon (Rush, like the Who, being a band that maximizes all their insturments. You want guitar heavy songs? go play Wokring Man and then ask yourself why GH3 didn't have it. I hoenstly don't know myself -- talk about a *must*). For the real guitar freaks, they just released the "Roadrunner Pack" which contains Megadeth, Dream Theater, Machine Head (and some rather lame "nu metal") which wil challenge you as much as any track in GH3 (espeically since the note timings actually matter). They've released ten Grateful Dead tracks (that Jerry Garcia hasn't been in the GH series yet is, like Working Man, a crime) and have released 3 full albums (Judas Priest, The Cars, The Pixies) with six more announced on the way (not including Moving PIctures; Foo Fighters, Red Hot Chili Peppers, Jane's ADdiction, Megadeth, Stevie Ray Vaugh (which you should recognize from GH3), and No Doubt). Naturally, all these tracks will be offered at an a la carte price, far cheaper than GH has ever been.

And that covers about an eighth of what has been released/announced.

The grand total is expected to reach 500 tracks by the end of 2008

In comparison, GH3 has had a def leppard pack, a coldplay pack (if you like them, that's fine, but they're not exactly fun to play), a lame duck "classic rock" pack, and a foo fighter pack, each contianing only 3 songs and each csoting more per song than anything in the Rock Band DLC They also released some freebies, whcih are nice, but mostly crap (Dropkick Murphys can be fun to listen to, but what a BORE to play, they do nothing on the guitar that translates well to the game. I feel this largley represents the song selection in the retail GH3 set list -- maybe 5 songs are worth playing, the rest are very repetiive and tedious to play.)

There's really no other way to look at it -- anyone who wants the most gaming fun they can get has got ot go Rock Band. Again, this ain't fanboyism -- I adored GH2 and spent quite a bit of time mastering it, only to be dismayed that all my skills amounted to not-much in GH3 (which is to say, my 'skills' are no longer strictly necessary. I am 'overtrained'). After prolonged-sesions of GH3 (which are very rare these days because I get bored very fast and start seeking interesting tracks and fun music found on Rock Band), I find myself having to re-train to be able to play Rock Band afterwards, as I lost my sense of rhythm.

Let me say that again: I lose my sense of rhythm playing GH3. This is because the timings are too wide and you are trained to be *comfortable* being inaccurate. This is precisely why GH3 is not fun -- it's no longer a true rhythm based game. This is great for accesibility, as you pointed out, but it ultimately alienates the fans you claimed prefered GH3 -- the hardcore! Now, there is a cheat that enables accurate timings -- but as we both know, the charts aren't designed for such a thing, hence why I accuse Neversoft of overcharting, as many RB fans do.

I remember reaching Expert for the first time in GH2 and feeling that extreme plesaure of naling a song and being truly in-synch with the music, which I feel is the most essential expeirence of any rhythm based game. Neversoft's versoin of GH is out of touch with that, and so the potential enjoyment is horribly dimished for those of us who mastered GH2. Simply cluttering the screens with as many notes as possible doesn't compensate, it just adds further to the mess. Solos like in One or Through The Fire And Flames should be impossible on a plastic toy guitar, which is why GH1 & 2 had the good sense to chart accordingly. Instead we get a false sense of accomplishment for mashing buttons to a psuedo-rhythm and then an immediate sense of dissappoinetmnet when you realize you haven't been that well tested as you would be in past games or Rock Band. But worst of all, you just aren't *in* the music anymore. It's nothing more than a farce. And for a hardcore player like myself, that's unacceptable. This is why I am dissapointed with the Hendrix exclusivity. This is why I am dissapointed Tool has been announed for GH but not RB. I will never really feel in-tune until it is made properly, by the people who have fine-tuned this entire concept to the best of its ability -- a fine-tuning that Neversoft reversed in the quest for more money via accessibility. In the end, the hardcore lose.

In any case, you will see waht I mean soon enough when GH:WT is released and you will, like it or not, be forced into the same world as Rock Band, and suddenly your guitar-centricism will go out the window in favor of music and gameplay sensibility. Suddenly the vocals, drum, and highly underrated bass will become vital, and songs from more generic and mainstream bands will seem lackluster. That's when you realize it -- Harmonix knows music, as they have bene making such games for a decade, and Neversoft is just winging it. It's time for you to hop on board, I think. Before you drown in the must-sell-more-copies song list that GH:WT has prepared. If half the tracks are from the past decade, you're getting ripped off in my book.

But hey, that ain't a problem in Rock Band. They're sensible -- and you can buy according to your interests. Everybody wins.

NickgamertagO1's picture

Well, you did omit some of GH3's best DLC (deftones, Thrice, Avenged Sevenfold, three of my favorite bands). They have Steve Vaughn song, bucket head which came out recently. And there's a good 4-5 songs on RB2 that have already been on GH2 and GH3. But really, I'm not arguing too much, cause I'm getting both games. I'm just happy they both offer online career. I'll be on RB2 next Sunday, just guitar and base though. I will be buying the whole set of GHWT though. The feel of the games is just a personal preference. I don't necessarily think either one is better as far as gameplay (really, there not THAT different). I have been paying attention to RB's songs since they're always being advertised on the dashboard, and not TOO many of them interest me. I'm not a fan of the older stuff (I'm 27) so a lot of the stuff I don't care for or have never heard of them. I'll pay the 5 bucks and transfer all my RB songs over after I borrow my friend's copy of RB and all my DLC from RB will carry over, too. And there's probably about 10 songs I need to puchase for RB still now that I'll have RB2 and will actually be able to play them. I just prefer GH's feel to RB, it might be just because I really improved and got better on GH3. I beat GH2 on expert, but my skill really improved on GH3, so I really was "raised" on GH3, and I'm used to its feel. I enjoyed RB, just wasn't able to play online in career, and it only had a few online achievements so I had no real incentive achievement-wise to play online in RB. GH3 had 500 online ranked wins achievement that I got after only 625 matches (80% y'all). Those were earned on hard though, I only win about 70% or so on expert, still respectable.

OmegaVader's picture

ah, well as a fan of nu metal you are probably right to side with GH3 and WT. They do indeed seem to favor popular music from recent years. Much to my chagrin, however; it may be 'hardcore' (though not quite as hard as metal used to be, IMO) but they are pretty damn repetitive...

But again, I feel you aren't conceding enough to rock band, such as how the DLC does indeed have many bands you seem to be waiting for GH to get first, and also how the poor timing window ruins the point of rhythm based games (namely *keeping* rhythm. Relax the rules, and you arent keeping it anymore, youre just responding with approximations at best. The music becomes partially irrelevant as a result). I anticipate that you will have difficulty playing the harder (nu metal and all) songs on RB2 due to your training on GH3 which will lax your rhythm.

You're right, though, I did forget to note hte recent "guitar heroes" pack they released, which is more admirable than anything else I've mentioned.. And while the Stevie Ray Vaughn cover they had was a good inclusion (indeed, one of the five or six songs i actually find decent in that game), it's soon to be topped by master track and the rest of the album via RB's DLC. Again, the a la carte model, cheaper sales price and consistent release schedule is what music games should really be about, and Activiosn is barely trying (the aerosmith releaes seemed like a practical joke at the expense of GH fans.) I honestly feel that GH:WT will not be the fonly step Activision takes towards mimicking RB -- eventually it will drop the comic aesthetics and maybe, if I am lucky, fix the timings so they are once more true to the GH legacy, to appeal to the more serious and adult tone RB has taken. Hell, maybe they'll even tone down the extreme product placement (you notice that one of hte game updates actually adds new billboards for the latest cars? disgusting!) But not until this GH3 generation ends, and gamers start noticing something is wrong. It already began with critical view on GH3 being inferior to that of RB, and the dissapointment from what it had lost in translation in the movement from GH2. It will continue to slide further, I feel.

I havne't yet decided whether I will buy GH:WT. Hendrix and Tool are certainly a draw, but I am very uncomfortable wiht the mostly pop soundtrack. The next 25 tracks yet to be announced will have to be truly stellar to get me to toss out money towards a game that's just not as fun as its predecessors. It is not even about taste in music -- it is simply about music that will actually USE the instruments effectively. For example, Anarchy In The UK or Sonic Youth's track (i forget its name atm) in GH3, while good songs, *classic* songs are not much as far as toy-guitar playing goes (and for that matter, generla instrumetnation at this point), and i am seeing a repeat of this mistake in GH:WT.

Anywho, if you ever want to play on RB I will gladly comply. My Xbox GamerTage is the same as my nick here at Edge.

P.S. - I'm actually younger than you, at an age of 24 years. You don't have to be old to appreciate music from decades ago. Indeed, they really knew how to play back then..Bands today could learn a thing or ten from the classics.

NickgamertagO1's picture

There is some older stuff I like, but most of the older rock I don't. It may take me a bit to make the transition to RB2, but remember, I did beat RB1 on expert (damn high tides solo at the end) so it won't effect me too much. My biggest complaint with Rock Band was the game was meant as a band game (as you mentioned the non-DLC songs were meant as a band, and less guitar-centric). So, even as reviewers said, the game using the guitar alone, or playing by yourself wasn't as fun as GH3. And that's all I did, play by myself. I thought playing guitar on GH3 was more fun than playing guitar alone in RB, now that I don't have to play alone in career (same as GHWT) I'll thoroughly enjoy both games.

As I mentioned before, I saw at least 10 songs or so I wanted to download on RB, but had already gotten rid of the game so it would have served no purpose. But next Sunday I'll be downloadin some stuff. And I think Neversoft since their publisher is activision/blizzard (who is owned by vivendi universal) they have access to a huge library of artists that they should be able to license relatively easy. Neversoft has said that they plan on doing much better with DLC this time and that before they just had too much going on and didn't have time for DLC as much as they wanted to. With GHWT developement, GH:A (you're right a joke),GH; Metallica (holy shit), and their DS stuff that they were just too busy for a lot of DLC. They said they increased the developement team and now have people dedicated to DLC.

And custom created music hasn't even been mentioned. You see what people have done with custom creation on you tube, you know there's going to be some talented people out there that will create some near-perfect covers of a ton of stuff. And having access to all that for free? That could be huge.

OmegaVader's picture

A corection for you:

Activision merged with Blizzard and Vivendi Games. that is to say -- Vivendi Universal no longer owns Blizzard and their games division. They have been trying to sell it for years (despite the success of WoW), and Activsion finally took the bait. They are two separate companies now. All ties are cut, and a lot of games were sadly cut. The merger is not, in my opinion, good news. On the other hand, EA could use teh competition to encourage them to be more competitive (and as a result, hopefully more original). In any case, Vivendi Universal's library is not readily available to them.

Anywho, back to the topic: We'll have to agree to disagree. I play Rock Band alone 90% of the time and am quite comfortable, with fresh new DLC on a weekly basis to keep things going, and songs that should've been in the GH series many times over. Soon, GH will be on the same page since their games will no longer be guitar-centric. At that point, you're gonna have to ask yourself -- do you want the library of 500 games by the company that KNOWS music or the short-list from Activision of simply whatever's pouplar these days?

The music creation is an interesting idea, though it looks poorly implmeneted, overly copmlicated, and only for the hardcore musicians or those with time aplenty. Harmonix has already commented they're working on something that will be a "major breakthrough" in music creation, but my following complaints will apply ot them anyway: I am not so sure how well this will pick up. It is still, at its heart, a collection of pre-fab sounds being artificially arranged. I don't see this as being anymore popular than Forge is in Halo 3 -- hte most popular maps are aleways the new professional ones. Furthermore, this creatoin system has made me more supicious of Neversoft's development style. Their note charts have alwyas been somehwat contrived, overcharted, and often suspect, with hammer-ons randomly and arbitrarily stuck in a string of strummed notes that make no sense in gameplay or the song itself, awkward chord arrangements and overuse of triple chords. I have suspectd for some time that Neversoft isn't actualyld esigning note charts so much as entering the instrument's notes and letting an algorithm generate the chart, a method that's clearl ynot used by Harmonix, who design note charts to be fun. This music maker seems to foster such beliefs.

I am sure some people out there will nonetheless be able ot churn out something cool, though nothing that will ever be cool as the orignial music. But my main problem will nonetheless still remain -- the game jsut ain't fun, it ain't a legitimate rhythm based game. Wide note timing is *not* rhythmic. It's baby's play, and so long as I don't *feel* like I am part of the music, in synch with teh music, I won't be able to enjoy it as muc has I will Rock Band songs.

That said, youre main concern with rock band seems to be that it doesnt share the over-charted problems of GH3. If waht you are looking for is complicated-seeming note charts, then you'll find plenty on the DLC form bands you probably never thought to look at. You've indicated you've sold RB, so I am wondering if you still had it when tehy updated the game to include a store that lists artists, albums, covers, but more improtnatly *difficulty ratings*, each instrument out of 10. Buy all the guitar songs that are 10 stars, and I assure you that they will be more difficult than anyhting in GH3. I guarantee it. Thankfully, people online are good enough to record video of their playthroughs in all the songs, so you can preview your purchase before buying, and be amazed. For example, here's a song that I am agast has not been in GH yet: http://www.youtube.com/watch?v=UvCGcMr45tU or http://www.youtube.com/watch?v=1l-EHSxyh0Y. But you seem to like metal stuff, so here's a metallica track that gives most people a hard time: http://www.youtube.com/watch?v=LYKfG9gAe3o and one from the recent Roadrunner pack: http://www.youtube.com/watch?v=dTtOr-TKnoI or http://www.youtube.com/watch?v=-C4-tNl7skg (skip to 4:50 on that one to see a lot of tough notes, harder than anyhting in GH3 with the excpetion of maybe Through the Fire and Flames, which is deliberately overcahrted anyway.

When you really take a look at what's offered, teh 'difficulty' complaint just goes right out teh window. There's pletny hear that even the best GH3'ers would have a difficult time with (especially since they'll lose the luxury of imprecise timing being permissible).

RB2's main set list is improving heavily on that note as well. Have you seen preview clips of Steely Dan? check this: http://www.youtube.com/watch?v=GYhN3JrG8yM&feature=related
Yeah, you saw right. Hammer-on chords. Youw ant dififculty? you're getting it.

In any case, if you prefer imprecise note timings, then we can at best agree to disagree. but don't slight Rock Band for lacking difficulty. With preicse note timings, it's got it in spades. GH3 feels juvenile in comparison.

NickgamertagO1's picture

Fuck yes!!!