The Entertainment Software Association has reported that a record number of colleges, universities and other higher learning institutions are offering courses and degrees in computer and videogame design, programming and art.
254 such courses are now offered across 37 states and the District of Columbia, reflecting the growing importance of videogames on the economy and US culture, according to the trade association. The amount of courses on offer is up from 200 last year.
“Today, videogames are not only the fastest growing entertainment medium, they are also increasingly used in education and business for professional training and e-learning,” said Rich Taylor, senior vice president for communications and industry affairs at the ESA. “These new college programs underscore the importance of the videogames industry, which is well-poised to create additional employment and professional opportunities in the coming years.”
68 percent of American households now play games and 42 percent of American homes have a game console, according to ESA research released in June.
I wouldn't touch a games course with a barge pole. You read it all the time that most of these courses aren't up to the standard of development needed today in the industry.
Pretty much. Aside from a small handful of these courses and programs, anybody that wants to learn how to make games, just need make games. The money spent on tuition could be spent on art and programming.