NEWS

Riccitiello: No More Crappy Licensed Games from EA

Tom Ivan's picture

By Tom Ivan

August 5, 2008

See also:

Related Articles:

“I don’t actually believe EA is in the business of exploiting other people’s licenses with bad quality games,” Riccitiello told MTV Multiplayer.

“We’ve been there," he went on to acknowledge. "Most of our competitors are there or have been there. That’s not what we do. We’re not really after that market.”

While Riccitiello said that there is still room for “great licenses”, he claimed that a lot of the original IP EA is creating like Mirror’s Edge and Dead Space (pictured) is “better” than licensed properties.

“I think what you’re noticing is that in years gone by we haven’t had as many great, original intellectual properties. There’s a lot more of that this year from EA and I think from here forward.”

Andrew's picture

Even if either of those games dosen't turn out well, at least they're far, far more ambitious than what EA's done for years at this point.

Both look pretty awesome to me :) I'm still not clear on how Mirror's Edge will work from a third person perspective, but I love the theme, it looks great, and it's sure a nifty idea.

Digital-Hero's picture

Riccitiello seems to have forgotten about the Madden franchise and how they obtained the exclusitivity for the NFL license a few years back. Hopefully, Dead Space and Mirror's Edge are great games so I can look back and say "he was right".