Following recent rumors, Konami confirmed on Monday that the Silent Hill horror franchise is coming to Nintendo Wii.
Konami Digital Entertainment VP of marketing Anthony Crouts describes Silent Hill: Shattered Memories as a "re-imagining of the original Silent Hill."
The game is also coming to PSP and PS2, and is due this fall.
Aside from "an interactive user interface, improved puzzle system, and a psych profile that changes the experience based on the players' gameplay choices," the Wii version of the game will use the Wii Remote as a flashlight and a "cell phone" that is used as a storytelling device, among other functions.
Series composer Akira Yamaoka is writing an all-new soundtrack for the game.
The first Silent Hill debuted on the original PlayStation in 1999, spawning five follow-ups and a critically-panned 2006 film.
The most recent Silent Hill release was 2008's Silent Hill: Homecoming, developed by external developer Double Helix Games. Previous Silent Hills were developed by Konami's Team Silent.
Konami confirmed to Edge that Climax, the studio behind 2007's Silent Hill: Origins is developing this latest iteration of the series.
Update: Added developer confirmation.
Silent Hill(s) 1 and 2 had such dark story lines (I'm sure the others did too, but I haven't yet found time to play them. I can't help but the wonder if the Wii is a little too family-friendly to really warrant a reimagining of SH1, but I'm interested to see how it turns out all the same. That game gave me chills!
Let's hope this doesn't suck balls like Homecoming and 0rigins do.
Origins and Homecoming do not suck balls, so I obviously have to disagree with your comment.
I have been following the series since the very first game and the only one I have been truly disappointed with is Silent Hill 4: The Room, and even then the game still had its fun moments.
With that said, I definitely look forward to this game. Knowing that it's being made by Climax--the same team that made Origins, a game that I really liked--I can only hope that it's just as good or even better than Origins.
The Room was the last half decent SH game. I'm curious what you liked about Homecoming, was it the total absence of atmosphere which was the backbone of the SH series? Or was it the fact that you could tell it was one small step away from a cover system, blind-firing and bullet-time? In fact I wonder if a cover system was one of those implemented but dropped features.
Give it back to a Japanese developer, for God’s sake, before the next one turns into Gears of War:I Got a Letter From My Dead Wife.
Silent Hill as a series seems to be dying on its feet. Each new iteration since SH2 losing a little bit, each one not quite as good and then we get Homecoming. Bah.
it always makes me giggle when I see wii games being developed on PSP and PS2 too.
I hope it's the original team working on this one.