GDC 2013: Sony open to paid-for alphas across all platforms

Sony has said that it is open to accepting paid-for alpha builds of games on the PlayStation 4, presumably inspired by Minecraft’s success.

The only stipulation, Sony’s VP of publisher and developer relations Adam Boyes told Joystiq, is that it “doesn’t have any bugs that are completely destroying the world”.

“[Dust 514] is a great example of putting out content that you know is not final,” he continued. “If you want to monetize it, that’s fine.

“I mean, if you want to put out a game that’s playable and does pass the checklists and stuff, you can.”

Interestingly, Boyes stresses that Sony won’t place pressure on developers to find success with this model, which opens up the doors to more risky projects.

And the ethos will be extended across all of Sony’s platforms, too, from PS3 and Vita, to PlayStation Mobile.

“We allow that on all of our platforms, that sort of continually updating and selling,” he added. “Again, if people buy it and they’re passionate about it, and you want to improve it and make it better over time you can.”

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