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Starbreeze on Syndicate: "It was always going to be an FPS"

After the official announcement of a new Syndicate game for 2012, game director Neil McEwan has addressed the title’s departure from the Bullfrog-developed original: "The original nub of the idea was to take that viewpoint from the original game and zoom into the Agent's head, and play that part. A closer experience - to become one of those Agents." He told OXM: "[Our] game speaks for itself. We've been very lucky to work with a great, original world, and create another facet of it really. I would love [fans of the original] to like it. You're never going to please everyone.”

Source: OXM

Comments

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ohms's picture

Let's have an old skool isometric Syndicate on the DS. :)