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Take-Two Won’t Rule Out GTA Wii

Joe Keiser's picture

By Joe Keiser

September 4, 2008

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"...without commenting specifically on whether GTA is coming to the Wii or not, I will say that Nintendo and Take-Two work very very well together. We intend to continue to grow that relationship.”

Responding to analyst questioning at Thursday’s investor conference call, Take-Two CEO Ben Feder declined to comment on the possibility of a Grand Theft Auto on the Wii while at the same time alluding to its growing possibility.

When asked point blank by Hudson Square research analyst David Ernst if the burgeoning relationship between Take-Two and Nintendo meant a Wii GTA was in the cards, Feder said, “We have spent an enormous amount of time and effort working with Nintendo, developing that partnership. We continue to build that relationship. We think we have significant value to add to that partnership.”

He continued, “GTA: Chinatown Wars is certainly an important step in continuing to develop that relationship. So without commenting specifically on whether GTA is coming to the Wii or not, I will say that Nintendo and Take-Two work very very well together. We intend to continue to grow that relationship.”

It was also confirmed in the conference call that the Nintendo DS title Grand Theft Auto: Chinatown Wars was on track for a winter release, though Feder and Take-Two chairman Strauss Zelnick declined to comment on whether or not it would release prior to the holiday season.

Grand Theft Auto remains Take-Two’s most valuable franchise. During the investor call, Take-Two chief financial officer Lainie Goldstein confirmed that GTA franchise sales made up 60% of the publisher’s revenues in the most recent quarter, compared to 13% of revenue being generated from catalog sales.

Ozzman_79's picture

Being a fairly avid WIi user (have 12 games, play about 15 hours a week), I really have no interest in a GTA for the Wii. And the friends i've spoken to that have read this article say the same thing. Used to watch my roommate play San Andreas on his PS2, but he lost interest after a few weeks and sold it. Said the map was too big and the game was too time consuming. I tend to agree.with him. I don't think this franchise is quite "appropriate" for the Wii audience and their more "casual" gaming tendencies. I'm sure it would sell ok, but I don't think it's the kind of game the average Wii user would want to play. And if you want good sales, it has to be something that at least the average user would play, not only a small percentage. In my opinion (far from being professional or in any way "learned"), it wouldn't be a very good business move. But, the only way we'll ever know for sure is if they do make it. Guess we'll have to wait and see.

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ArronC07's picture

Right as a Gay man I'm offended by your narrow minded attitude. Why don't you grow up and stop using the word "Gay" as an insult? You're coming across like an illiterate fanboy. The worst thing they did on this site was allow people to comment on the news stories.

If it isn't PR knobheads spouting the company line it's spoilt homophobic children spouting fanboy nonsense. This is a grown ups site for a magazine read by professionals and adults, piss off to gamespot or ign if you want to engage in this kind of homophobic BS.

truant7's picture

Yeah, i get your point; GTA's of last gen were fun but its a step backward to do so on the Wii and I'm talking about this from the programmers perspective. That is unless you'd rather go back to the limitations. No swimming, chopped up framerate, glitchy engine/save system.

That is what made the titles unfun and took away from the general enjoyablity factor. It was unfun to have the save system freeze up on you and ruin your game. It was unfun to have objects disappear and reappear as you cruised along. It was unfun to fall through a invisible "hole" to end up in front of the hospital. Unfun to fall in the water and drown. And since the Wii doesn't have the physical capacity to create a huge cognitive game and the hardware is less than powerful. I bet the dissension in quality as compared to what Microsoft and Sony's offerings can provide. It'll end up like GTA:VCS solid sure but marred.

However i can keep arguing this till the cows come home so.... Wait and see.

Sabrewulf's picture

Oh yeah, GTA Wii will be awesome as long as it isn't made Mii compatible, that would be just wrong.....or would it?

truant7's picture

Are you kidding me? GTA Wii would butcher the whole franchise cause instead of moving forward with the technology available you're going back to making PS2/Xbox-esque titles. The technology will restrict everything. The devs will be miserable. Then you'll hear all about it right here.

See the Wii may be alot of things but its not cut out to be anything more than a novelty game machine. Not meant for a game like GTA and for devs to put something out on Nintendos' Golden Boy they have to cut alot from the process. That is if they want the game to run smooth and be palpable for us gamers; otherwise you'll get what you have now on the Wii. A flood of crap.

And i bet they'll do it too. For what? For money? Just cause the Wii is stationed in everyone's household. Give me a break. Dont compromise your IP for cheap sales Rockstar, you never done it before.

Kenology's picture

GTA on PSP (and soon, the DS) can't be fun because the technology isn't there!? I don't understand when games needed to be on powerful hardware to be fun. Twilight Princess didn't make Phantom Hourglass any less fun, even though the experience was on the DS, a much weaker system, as opposed to the Wii/GC. GTA was fun on the PS2/XBox (weaker hardware than the Wii), so why can't it be fun on Wii? I don't understand your logic unless of course, you feel that technology makes games "fun", not gameplay and genuine fun-factor.