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THQ Wireless Cuts‭ ‬100‭ ‬Staff‭

Rob Crossley's picture

By Rob Crossley

February 2, 2009

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THQ has made‭ ‬100‭ ‬workers redundant within the publisher’s Wireless division.

The staff cuts equate to around‭ ‬75‭ ‬percent of the THQ Wireless workforce,‭ ‬spread across three offices.‭ ‬Staff are already beginning‭ ‬to leave in the publisher’s‭ ‬UK office in‭ ‬Woking,‭ ‬as well as its offices in‭ ‬California and‭ ‬Germany’s North Rhine-Westphalia.‭ ‬It is unclear if those facilities remain open,‭ ‬with some reports suggesting that skeleton crews remain to finish games in development.

According to a leaked email,‭ ‬THQ is said to be making the layoffs as part of a wider aim to restructure its mobile division and focus on high-end games for iPhone,‭ ‬PSP and DS.‭ The news follows the somewhat feral speculation that the global,‭ ‬publicly-traded enterprise was suddenly going to close its doors without warning.‭ ‬Further speculation is sugfgesting that the publisher has also closed its Australian office.

Back in November THQ‭ ‬confirmed to stock holders the closure of five internal studios,‭ ‬adding that it reduced development personnel by around‭ ‬250‭ ‬people,‭ ‬or‭ ‬17‭ ‬percent of its studio staff.

The publisher also said that it is cancelling‭ "‬several‭" ‬unannounced titles that were in development.‭ ‬At the time,‭ ‬THQ said it will strategically realign,‭ ‬focusing on‭ “‬fewer,‭ ‬higher quality titles.‭” ‬The company also reduced fiscal‭ ‬2010‭ ‬forecasted annual product development spend by‭ ‬$100‭ ‬million.

Cowen and Company analyst Doug Creutz‭ ‬recently told investors that the publisher will miss its guidance for a breakeven second fiscal half on slow sales of key releases.

More recently,‭ ‬a company spokesperson had claimed that global sales of De Blob had‭ ‬impressed the publisher,‭ ‬and that it was planning a sequel to the unique Wii title.‭