Unity announces Windows Phone 8 support

At Unite 2012 in Amsterdam today, Unity Technologies CEO David Helgason has announced that its game creation platform Unity will soon support Windows 8 and Windows Phone 8.

Hardly a surprising announcement given the tool's rapid growth and broadening platform support over the past few years – its most recent addition being Stage3D support for Flash – and Helgason's admission last November that Unity was "looking at" WP8 support. Yet it demonstrates the increasing relevancy of Microsoft's mobile OS; EA announced its support for Windows Phone 8 earlier this month.

Helgason also revealed that 53 per cent of mobile game developers have published games using Unity, demonstrating its extensive reach.

“Our mission at Unity has always been to provide solutions for developers to effortlessly bring their work to as many different platforms as possible,” Helgason said. 

“The Unity community has been asking for access to Windows Phones and have been eagerly anticipating the release of Windows 8. We’re happy to announce that we will support both.”

In addition to support for Windows, the platform will also be bringing a selection of games from its Union publishing initiative to Atom processor-powered Android devices.

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