It's no secret that GameStop makes a killing on used games, and analyst Colin Sebastian has tacked on an estimate for revenues on pre-owned products for the year ahead.
The analyst says that the specialty retailer is poised to generate over $2 billion of revenue in used game, hardware and accessories in fiscal 2009, which began in February. GameStop's gross margin on used games is around 50 percent.
The shifting software-hardware mix will only improve GameStop's prospects. As the console cycle moves forward and installed bases grow, consumers are buying more of the high-margin software and pre-owned products, as opposed to the low-margin new hardware, Sebastian said.
Ahead of overall industry retail data from NPD Group, due Thursday, Sebastian said he expects sales to be up "slightly" on a tough comp.
The analyst also stated that he expects Amazon.com's recent entry into the used game trade-in business to have little appeal to core GameStop shoppers. GameStop CEO Dan DeMatteo recently told Edge that Amazon's used games business is doomed to failure.
GameStop expects to report $8.8 billion in sales for fiscal 2008. The company will report official earnings on March 26.
Shares in the retailer were down 42 cents, or 1.68 percent, to $24.53 in late morning trading.
Publishers need to either bring down the price a lot or start publishing games that innovate and don't copy each other.
No one wants to pay $60 each for 10 versions of space marines being all bad ass and blowing up shit.
Its quite simple, publishers need to lower the cost of new games!
On the subject of pre-owned games, I've just written a blog suggesting a possible solution to the pre-owned conundrum
http://www.edge-online.com/blogs/prs-games