Merrill Lynch has released a new breakdown of next generation
hardware component costs suggesting that Xbox 360 "could be selling at
half the price of PS3 in the latter
half of 2006." Full stats breakdown inside...
The report puts a
positive spin on Microsoft's future with Xbox 360 versus Sony's PS3.
It includes estimated breakdown of hardware costs by component and
shipping predictions. Particular emphasis on the manufacturing costs of each
console has been paid in this report. Some of the highlights include:
"…The PS3 will not only
be significantly more costly than Xbox 360 at launch, but will continue
to operate at a cost disadvantage for several years. … We think that
the Xbox 360 could be selling at half the price of PS3 in the latter
half of 2006."
"…Our
analysis indicates that Microsoft has a significant advantage in terms
of cost. Taking Sony's weakened financial condition and
Microsoft's deep pockets into consideration, we conclude that
Microsoft's Xbox 360 should emerge as the early winner in the next
round of the game console wars."
"Competitive pricing [for Microsoft] could
hurt margins for Microsoft in the near term, but we think that
Microsoft has the potential to exit 2006 with an installed base of 10
million units, with all that implies for more profitable software sales
for 2007."
The report also states that ATI (GPU
provider), Infineon (memory provider) and Marvel (licensed
Microsoft to make an MMOG) could all benefit from an early lead on Xbox
360.
On the cost of goods side, Merrill Lynch believes
that the Cell processor will initially cost $160 to make… more than the
Xenon CPU which comes in at $100.
The graphics solutions
will also be pricey. Both Nvidia's RSX and ATI's GPU will cost about
$100 each. Price reductions over time will eventually get the parts to
about $30.
Blu-Ray is also cited as an expensive solution for PS3. The cost of the drive is estimated to cost at least $75.
On
the RAM side, Microsoft again is expected to have some advantage using
GDDR3 given its availability on the open market. PS3's XDR main memory
is "not a product that has gained acceptance elsewhere", implying some
sort of additional risk or cost.
On the Hard Drive front, it predicts that PS3 will not have one included standard, but like Microsoft, it will be an add-on.
The
report predicts that Microsoft will break even in year one of the 360's
release and that profits will come in year two. The report predicts
that 2 million hardware units will be sold in 2005 with 7 million
shipping in 2006.
A lot of the predictions made are
based upon the assumption that Sony will not take a significant loss on
the hardware (which it believes to be the case given Sony's recent
financial pressures). If Sony is willing to be aggressive on pricing
with PS3, the report conceeds that many of these numbers are likely to
change.
Costs By Hardware
| PlayStation 3 | Component | Est. Cost at Launch | Est. Cost after 3 Years |
| CPU | IBM Cell | $ 160 | $ 50 |
| GPU | Nvidia RSX @550MHz | $ 100 | $ 30 |
| Optical Media | Blu-Ray | $ 100 | $ 30 |
| Memory | 256MB XDR/256MB GDDR3 | $ 60 | $ 30 |
| HDD | detachable 2.5" HDD | NA | NA |
| USB | 6 ports | $ 5 | $ 3 |
| Ethernet | gigabit ethernet | $ 5 | $ 4 |
| Wi-Fi | 802.11b/g | $ 5 | $ 3 |
| Bluetooth | Bluetooth 2.0 | $ 10 | $ 5 |
| Other | Analog IC, ASICs, I/O | $ 50 | $ 40 |
| Total |
| $ 495 | $ 195 |
| Xbox 360 | Component | Est. Cost at Launch | Est. Cost after 3 Years |
| CPU | IBM PPC | $ 100 | $ 35 |
| GPU | ATI GPU | $ 100 | $ 30 |
| Optical Media | DVD-ROM | $ 25 | $ 10 |
| Memory | 512MB GDDR3 | $ 50 | $ 25 |
| HDD | detachable 20GB HDD | $ 25 | $ 15 |
| USB | 3 ports | $ 5 | $ 3 |
| Ethernet | Ethernet | $ 5 | $ 4 |
| Wi-Fi | 802.11 a/b/g | $ 5 | $ 3 |
| Controllers | up to 4 wireless | NA | NA |
| Other | Analog IC, ASICs, I/O | $ 25 | $ 20 |
| Total |
| $ 340 | $ 145 |