Ace Combat Infinity review

Comments 6
at 10:00am July 2 2014
Ace Combat Infinity

Countries spend millions keeping their air forces in the sky. Fuel is expensive, after all. With Ace Combat Infinity – the 17th instalment in Bandai Namco’s flight series, but its first sortie into free-to-play – Project Aces has managed to simulate that burden. Every time you take to the skies, whether it’s part of the campaign…

A history of videogame hardware: Sony PSP

Comments 5
at 03:30pm July 1 2014

Much of the PlayStation 2’s ubiquitous success could be attributed, not to its games or graphics, but to the fact that the machine doubled as an inexpensive and stylish DVD player. In 2004 convergence was the new slogan in video game hardware manufacturing and marketing. Games? Games were no longer enough, so the story went.…

Trading blows with Suda51 and Grasshopper Manufacture’s team of grindhouse action heroes

Comments 1
at 12:00pm July 1 2014

Grasshopper is a developer whose philosophy bleeds through in every one of its games. Its punk spirit oozes from No More Heroes’ layabout-turned-assassin Travis Touchdown, whose room full of memorabilia looks suspiciously similar to studio head Goichi ‘Suda51’ Suda’s meeting room in Tokyo. Its B-movie quirk is there in every pom-pom thrust of Lollipop Chainsaw’s…

Among The Sleep review

Comments 0
at 10:00am July 1 2014
Among the sleep

Having wandered the corridors of so many haunted asylums of late, encountering Among The Sleep’s fresh take on videogame horror comes as something of a relief. You spend your time moving between a surreal imagined world and a suburban house, both equally unfamiliar thanks to Krillbite Studio’s masterstroke: casting you as a two-year-old child. Appropriately, the…

A history of videogame hardware: Nintendo DS

Comments 4
at 03:30pm June 30 2014
Nintendo DS

For a while it appeared as though Japan’s booming video game business was immune to the country’s drawn-out economic bust. As Japan slumped into a deep recession, the industry flew an inverse trajectory, reaching a dizzying peak in 1997 thanks to the invigorating success of Sony’s PlayStation. But soon enough the long winding lines of…

WildStar review

Comments 0
at 12:00pm June 30 2014

WildStar is comfortable being an MMOG. It’s strange that this is remarkable, and that it should be a cause for celebration when a new game in a popular genre seems happy to be what it is. But the recent history of the MMOG is a story of games caught between audiences, brands and genres. WildStar…

Mikami returns to the action-horror genre with The Evil Within

Comments 2
at 10:00am June 30 2014
The Evil Within

An exploding head is just about the last thing you’d expect to feel comforting, but somehow The Evil Within manages to convey a deeply nostalgic assurance with every skull you burst. Plant a shell or two in an enemy’s face and a warm, frothy spray of gore bubbles forth like the lemonade of childhood, coupled…

Retrospective: Virtua Tennis 3

Comments 2
at 12:00pm June 28 2014
Virtua Tennis 3art

The last few years have seen developers of sports games become increasingly obsessed with the notion of realism. Despite the annual FIFA game outselling nearest rival Pro Evolution Soccer every year, licence-guzzling giant EA talks openly about trying to emulate the realism that its closest rival offers. So it’s ironic that Virtua Tennis 3 –…

A history of videogame hardware: Xbox

Comments 1
at 03:30pm June 27 2014

When Bill Gates, founder of Microsoft, took to the main stage at the Game Developers Conference in San Jose, California on 10 March 2000 to announce the company’s long-rumoured entry to the home video game console market, he was full of hyperbolic promise. The X-box (as it was written at the time) was to be…

Grid: Autosport review

Comments 1
at 12:00pm June 27 2014

We’re in the middle of the pack on the second lap of a touring car race when something other than our shunt-happy opponents hits us: this feels like TOCA again. With its continual reinvention of cherished series, Codemasters has been nothing if not brave, but the UK studio has returned to its roots for Autosport,…

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