Snapshot review

Snapshot reviewIf you’ve played Kyle Pulver’s Offspring Fling, you’ll be prepared for quite a lot of what Snapshot has in store for you. The latest game from the intriguing designer’s Retro Affect label, this is another tightly constructed platformer with glorious pastel visuals and a sharp emphasis on speed-running.

Snapshot review

That said, what you won’t be familiar with is the mouse-controlled camera, which allows you to snap pictures of the environment as you move your tiny robot through the game’s intricate gauntlets. This handy gadget allows you to grab objects, store them, and then deposit them elsewhere in a level, and it’s the key to almost all of the game’s puzzles.

As ever with Pulver, these scale beautifully, from the simple and pleasing to the worryingly ornate: there are blocks, trampoline stand-ins and a variety of weights to make use of early on, while the trickier offerings might require you to take into account the shifting perspectives of the parallax scrolling before taking a picture, experiment with momentum, or use different objects in conjunction with one another.

Snapshot review

Throw in a typically generous range of levels and a surprisingly engrossing hidden object game, and Snapshot becomes a recipe for a candy-coloured afternoon of elegant brainteasers. Beyond your first run, of course, there’s always the lure of the time trial waiting for you as well, suggesting Retro Affect’s seemingly gentle approach to design is a little more hot-blooded than you might initially expect.

8