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<channel>
 <title>Edge Online - Interactive Entertainment Today</title>
 <link>http://www.edge-online.com/</link>
 <description>Latest news, features, blogs and magazine articles from Edge Online</description>
 <language>en-us</language>
<item>
 <title>De Fondaumiere: Cultural Tax Breaks Are A Problem</title>
 <link>http://www.edge-online.com/news/de-fondaumiere-cultural-tax-breaks-are-a-problem</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/europehurrah_0.jpg" alt="De Fondaumiere: Cultural Tax Breaks Are A Problem" title="De Fondaumiere: Cultural Tax Breaks Are A Problem"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;European Games Developer Federation chair Guillaume de Fondaumiere has issued a warning to countries looking to implement &amp;lsquo;cultural tests&amp;rsquo; for tax credits: move with the times or risk withholding the lifeline until it&amp;rsquo;s too late.&lt;/strong&gt;&lt;br /&gt;
&lt;p class="MsoNormal"&gt;&amp;ldquo;The cultural test is a problem,&amp;rdquo; he &lt;a href="http://www.gamesindustry.biz/articles/guillaume-de-fondaumiere-part-one?page=1" rel="nofollow"&gt;told GamesIndustry.biz&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/de-fondaumiere-cultural-tax-breaks-are-a-problem"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/de-fondaumiere-cultural-tax-breaks-are-a-problem#comments</comments>
 <category domain="http://www.edge-online.com/tags/digital-britain">Digital Britain</category>
 <category domain="http://www.edge-online.com/tags/egdf">EGDF</category>
 <pubDate>Fri, 03 Jul 2009 13:25:05 -0500</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24065 at http://www.edge-online.com</guid>
</item>
<item>
 <title>The Making Of: Rogue</title>
 <link>http://www.edge-online.com/magazine/the-making-of-rogue</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/rogue1.png" alt="The Making Of: Rogue" title="The Making Of: Rogue"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;em&gt;Format: BSD 4.2 UNIX/various&lt;br /&gt;Release: 1980&lt;br /&gt;Publisher: N/A&lt;br /&gt;Developer: Ken Arnold, Michael Toy&lt;/em&gt;&lt;br /&gt;&lt;br /&gt;&amp;quot;Hello Edge, Welcome to the Dungeons of Doom&amp;rdquo;. To anyone familiar with a game that was to go on to have &lt;p&gt;&lt;a href="http://www.edge-online.com/magazine/the-making-of-rogue"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/magazine/the-making-of-rogue#comments</comments>
 <category domain="http://www.edge-online.com/tags/making-of">Making Of</category>
 <category domain="http://www.edge-online.com/tags/rogue">Rogue</category>
 <category domain="http://www.edge-online.com/tags/rpg">RPG</category>
 <pubDate>Fri, 03 Jul 2009 12:15:15 -0500</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">23156 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Tecmo Koei Boss Speaks Out</title>
 <link>http://www.edge-online.com/news/tecmo-koei-boss-speaks-out</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/gaidensigma.jpg" alt="Tecmo Koei Boss Speaks Out" title="Tecmo Koei Boss Speaks Out"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Kenji Matsubara, CEO of newly-formed publisher Tecmo Koei, has wasted no time in making a repeat request for a PS3 price cut, and is cautiously optimistic about Xbox 360 in Japan.&lt;/strong&gt;&lt;br /&gt;
&lt;p class="MsoNormal"&gt;&amp;quot;Whenever I discuss this with Sony reps, I always ask them: 'Please cut the price,' but I don't have a clear view on Sony's situation,&amp;quot; he said when &lt;a href="http://www.computerandvideogames.com/article.php?id=218823" rel="nofollow"&gt;interviewed by CVG&lt;/a&gt;. &amp;quot;It's definitely a way of boosting the PS3 market, but it's Sony's strategy and I don't know their cost structure.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/tecmo-koei-boss-speaks-out"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/tecmo-koei-boss-speaks-out#comments</comments>
 <category domain="http://www.edge-online.com/tags/kenji-matsubara">Kenji Matsubara</category>
 <category domain="http://www.edge-online.com/tags/tecmo-koei">Tecmo Koei</category>
 <pubDate>Fri, 03 Jul 2009 11:43:37 -0500</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24063 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Charity Launches Military-Only Gaming Network</title>
 <link>http://www.edge-online.com/news/charity-launches-military-only-gaming-network</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/cod5.jpg" alt="Charity Launches Military-Only Gaming Network" title="Charity Launches Military-Only Gaming Network"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p class="MsoNormal"&gt;&lt;strong&gt;The US military often lands itself in hot water by using videogames as recruitment tools, but charity Pro vs. GI Joe would rather preach to the enlisted. Its latest venture, the &lt;a href="http://mog.ggl.com" rel="nofollow"&gt;Military Online Gaming Program (MOG)&lt;/a&gt;, allows troops from connected branches and bases to trade fire online.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/charity-launches-military-only-gaming-network"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/charity-launches-military-only-gaming-network#comments</comments>
 <category domain="http://www.edge-online.com/tags/military">Military</category>
 <category domain="http://www.edge-online.com/tags/online">Online</category>
 <pubDate>Fri, 03 Jul 2009 11:06:02 -0500</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24062 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Interview: What Price An iPhone Game?</title>
 <link>http://www.edge-online.com/features/interview-what-price-an-iphone-game</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/x2football_0.jpg" alt="Interview: What Price An iPhone Game?" title="Interview: What Price An iPhone Game?"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;With the recently released OS 3.0 for iPhone adding features like embeddable maps, peripheral support, and push notifications, the variety of products in the iTunes App Store is increasing by the day. The same can be said of its prices.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/features/interview-what-price-an-iphone-game"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/interview-what-price-an-iphone-game#comments</comments>
 <category domain="http://www.edge-online.com/tags/app-store">App Store</category>
 <category domain="http://www.edge-online.com/tags/apple">Apple</category>
 <category domain="http://www.edge-online.com/tags/exient">Exient</category>
 <category domain="http://www.edge-online.com/tags/iphone">iPhone</category>
 <category domain="http://www.edge-online.com/tags/itunes">iTunes</category>
 <pubDate>Fri, 03 Jul 2009 10:27:42 -0500</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24061 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Trine Project “A Big Mess,” Says Developer</title>
 <link>http://www.edge-online.com/news/trine-project-%E2%80%9Ca-big-mess%E2%80%9D-says-developer</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/trine.jpg" alt="Trine Project “A Big Mess,” Says Developer" title="Trine Project “A Big Mess,” Says Developer"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Shadowgrounds developer Frozenbyte has admitted that the cross-platform launch of &lt;/strong&gt;&lt;a href="http://www.edge-online.com/features/preview-trine" rel="nofollow"&gt;&lt;strong&gt;Trine&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt;, marred by a controversial gap between PC and PS3 price points, is &amp;ldquo;not really the optimal way to do a game launch.&amp;rdquo; &lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/trine-project-%E2%80%9Ca-big-mess%E2%80%9D-says-developer"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/trine-project-%E2%80%9Ca-big-mess%E2%80%9D-says-developer#comments</comments>
 <category domain="http://www.edge-online.com/tags/frozenbyte">Frozenbyte</category>
 <category domain="http://www.edge-online.com/tags/psn-0">PSN</category>
 <category domain="http://www.edge-online.com/tags/steam">Steam</category>
 <category domain="http://www.edge-online.com/tags/trine">Trine</category>
 <pubDate>Fri, 03 Jul 2009 08:26:29 -0500</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24059 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Bleszinski &quot;Shocked&quot; By Id Acquisition</title>
 <link>http://www.edge-online.com/news/bleszinski-shocked-by-id-acquisition</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/cliffy.jpg" alt="Bleszinski &amp;quot;Shocked&amp;quot; By Id Acquisition" title="Bleszinski &amp;quot;Shocked&amp;quot; By Id Acquisition"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Epic design director Cliff Bleszinski has admitted to being shocked by the &lt;/strong&gt;&lt;a href="http://www.edge-online.com/news/bethesda-parent-acquires-id-software" rel="nofollow"&gt;&lt;strong&gt;acquisition of id Software&lt;/strong&gt;&lt;/a&gt;&lt;strong&gt; by Bethesda parent ZeniMax.&lt;/strong&gt;&lt;br /&gt;
&lt;p class="MsoNormal"&gt;In an &lt;a href="http://www.develop-online.net/features/522/QA-Cliff-Bleszinski-part-one" rel="nofollow"&gt;interview with Develop&lt;/a&gt;, the Gears Of War designer compares the move to 3D Realms&amp;rsquo; &lt;a href="http://www.edge-online.com/news/3d-realms-&amp;amp;ldquo;has-not-closed&amp;amp;rdquo;" rel="nofollow"&gt;recent abandonment of Duke Nukem Forever&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/bleszinski-shocked-by-id-acquisition"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/bleszinski-shocked-by-id-acquisition#comments</comments>
 <category domain="http://www.edge-online.com/tags/cliff-bleszinski">Cliff Bleszinski</category>
 <category domain="http://www.edge-online.com/tags/epic-games">Epic Games</category>
 <category domain="http://www.edge-online.com/tags/id-software">id Software</category>
 <category domain="http://www.edge-online.com/tags/zenimax">ZeniMax</category>
 <pubDate>Fri, 03 Jul 2009 07:07:03 -0500</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24058 at http://www.edge-online.com</guid>
</item>
<item>
 <title>The Friday Game: Paper Toss</title>
 <link>http://www.edge-online.com/features/the-friday-game-paper-toss</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/papertoss1.jpg" alt="The Friday Game: Paper Toss" title="The Friday Game: Paper Toss"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;em&gt;Format: iPhone&lt;br /&gt;Developer: Backflip Studios&lt;br /&gt;&lt;/em&gt;&lt;a href="http://itunes.apple.com/WebObjects/MZStore.woa/wa/viewSoftware?id=317917431&amp;amp;mt=8" rel="nofollow"&gt;&lt;em&gt;Direct App Store link&lt;/em&gt;&lt;/a&gt;&lt;br /&gt;&amp;nbsp;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/features/the-friday-game-paper-toss"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/the-friday-game-paper-toss#comments</comments>
 <category domain="http://www.edge-online.com/tags/friday-game">Friday Game</category>
 <category domain="http://www.edge-online.com/tags/iphone">iPhone</category>
 <category domain="http://www.edge-online.com/tags/marketing">Marketing</category>
 <pubDate>Fri, 03 Jul 2009 05:43:21 -0500</pubDate>
 <dc:creator>Chris Donlan</dc:creator>
 <guid isPermaLink="false">24057 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Midway Sale Approved By Court</title>
 <link>http://www.edge-online.com/news/midway-sale-approved-by-court</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/mortal+kombat+a_0.jpg" alt="Midway Sale Approved By Court" title="Midway Sale Approved By Court"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Warner&amp;rsquo;s bid to purchase Midway has officially been cleared following a court hearing.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;The majority of Midway&amp;rsquo;s US assets will now be transferred to Warner within the next ten days.&lt;/p&gt;
&lt;p&gt;&amp;quot;We had a court hearing yesterday and the end result of that is the sale was approved and the closing will occur within the next ten days,&amp;quot; a Midway representative told &lt;a href="http://www.joystiq.com/2009/07/02/midway-studios-not-acquired-by-wb-to-shut-down-within-60-days/" rel="nofollow"&gt;Joystiq&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/midway-sale-approved-by-court"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/midway-sale-approved-by-court#comments</comments>
 <category domain="http://www.edge-online.com/tags/acquisitions">Acquisitions</category>
 <category domain="http://www.edge-online.com/tags/midway">Midway</category>
 <category domain="http://www.edge-online.com/tags/warner-bros">Warner Bros</category>
 <pubDate>Thu, 02 Jul 2009 11:29:25 -0500</pubDate>
 <dc:creator>Tom Ivan</dc:creator>
 <guid isPermaLink="false">24055 at http://www.edge-online.com</guid>
</item>
<item>
 <title>IGDA Names New Executive Director </title>
 <link>http://www.edge-online.com/news/igda-names-new-executive-director</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/joshua+caulfield.jpg" alt="IGDA Names New Executive Director " title="IGDA Names New Executive Director "  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;The International Game Developers Association (IGDA) has appointed Joshua Caulfield as it new executive director.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Described as an avid gamer who has held a number of senior positions in business management and marketing, Caulfield was most recently executive vice president of the American Machine Tool Distributors&amp;rsquo; Association.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/igda-names-new-executive-director"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/igda-names-new-executive-director#comments</comments>
 <category domain="http://www.edge-online.com/tags/igda">IGDA</category>
 <category domain="http://www.edge-online.com/tags/joshua-caulfield">Joshua Caulfield</category>
 <pubDate>Thu, 02 Jul 2009 11:02:45 -0500</pubDate>
 <dc:creator>Tom Ivan</dc:creator>
 <guid isPermaLink="false">24054 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Nintendo Buys TV Quiz Show</title>
 <link>http://www.edge-online.com/news/nintendo-buys-tv-quiz-show</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/dsi+white.jpg" alt="Nintendo Buys TV Quiz Show" title="Nintendo Buys TV Quiz Show"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Nintendo has reportedly spent &amp;pound;2 million to bankroll a primetime quiz show on UK TV channel Five.&lt;/p&gt;
&lt;p&gt;&lt;/strong&gt;Britain&amp;rsquo;s Best Brain will see contestants compete in memory, co-ordination, numeracy, recognition and risk tasks.&lt;/p&gt;
&lt;p&gt;The platform holder will use the show to promote DS titles, with exclusive sponsorship credits around eight one hour long episodes, reports &lt;a href="http://www.mcvuk.com/news/34902/Nintendo-buys-its-own-TV-show" rel="nofollow"&gt;MCV&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/nintendo-buys-tv-quiz-show"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/nintendo-buys-tv-quiz-show#comments</comments>
 <category domain="http://www.edge-online.com/tags/ds-news-0">DS News</category>
 <category domain="http://www.edge-online.com/tags/nintendo">Nintendo</category>
 <category domain="http://www.edge-online.com/tags/tv-shows">TV Shows</category>
 <pubDate>Thu, 02 Jul 2009 10:50:18 -0500</pubDate>
 <dc:creator>Tom Ivan</dc:creator>
 <guid isPermaLink="false">24053 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Sony: UMD-Free PSP Was Always Planned</title>
 <link>http://www.edge-online.com/news/sony-umd-free-psp-was-always-planned</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/psp+go+b_0.jpg" alt="Sony: UMD-Free PSP Was Always Planned" title="Sony: UMD-Free PSP Was Always Planned"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Naoya Matsui, the boss of Sony Computer Entertainment's product planning division, has revealed that the platform holder always planned to release a UMD-free PSP once the digital distribution market had matured.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&amp;quot;We'd planned to release a PSP model without a UMD drive since the very beginning,&amp;quot; Matsui told &lt;a href="http://www.gamebusiness.jp/article.php?id=51" rel="nofollow"&gt;GameBusiness.jp&lt;/a&gt; (via &lt;a href="http://www.develop-online.net/news/32288/Sony-planned-UMD-less-PSP-from-the-beginning" rel="nofollow"&gt;Develop&lt;/a&gt;).&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/sony-umd-free-psp-was-always-planned"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/sony-umd-free-psp-was-always-planned#comments</comments>
 <category domain="http://www.edge-online.com/tags/digital-distribution">Digital Distribution</category>
 <category domain="http://www.edge-online.com/tags/psp-news">PSP News</category>
 <category domain="http://www.edge-online.com/tags/sony">Sony</category>
 <pubDate>Thu, 02 Jul 2009 09:35:19 -0500</pubDate>
 <dc:creator>Tom Ivan</dc:creator>
 <guid isPermaLink="false">24052 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Review: Monster Hunter Freedom Unite</title>
 <link>http://www.edge-online.com/magazine/review-monster-hunter-freedom-unite</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/mhfu.jpg" alt="Review: Monster Hunter Freedom Unite" title="Review: Monster Hunter Freedom Unite"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;em&gt;Format: PSP&lt;br /&gt;Release: Out now&lt;br /&gt;Publisher: Capcom&lt;br /&gt;Developer: In-house&lt;/em&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/magazine/review-monster-hunter-freedom-unite"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/magazine/review-monster-hunter-freedom-unite#comments</comments>
 <category domain="http://www.edge-online.com/tags/monster-hunter">Monster Hunter</category>
 <category domain="http://www.edge-online.com/tags/psp">PSP</category>
 <category domain="http://www.edge-online.com/tags/review">Review</category>
 <pubDate>Thu, 02 Jul 2009 09:05:52 -0500</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24050 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Xbox Live Patent Infringement Trial Underway</title>
 <link>http://www.edge-online.com/news/xbox-live-patent-infringement-trial-underway</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/xbox+live_0.jpg" alt="Xbox Live Patent Infringement Trial Underway" title="Xbox Live Patent Infringement Trial Underway"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Microsoft is currently defending itself in an Xbox Live patent infringement case.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/xbox-live-patent-infringement-trial-underway"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/xbox-live-patent-infringement-trial-underway#comments</comments>
 <category domain="http://www.edge-online.com/tags/lawsuits-1">Lawsuits</category>
 <category domain="http://www.edge-online.com/tags/microsoft">Microsoft</category>
 <category domain="http://www.edge-online.com/tags/xbox-live">Xbox Live</category>
 <pubDate>Thu, 02 Jul 2009 08:59:49 -0500</pubDate>
 <dc:creator>Tom Ivan</dc:creator>
 <guid isPermaLink="false">24049 at http://www.edge-online.com</guid>
</item>
<item>
 <title>NBA 2K9 Sales Reach Two Million</title>
 <link>http://www.edge-online.com/news/nba-2k9-sales-reach-two-million</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/nba+2k9.jpg" alt="NBA 2K9 Sales Reach Two Million" title="NBA 2K9 Sales Reach Two Million"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Worldwide sales of 2k Sports&amp;rsquo; &lt;em&gt;NBA 2K9 &lt;/em&gt;have passed the two million mark.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;The Xbox 360, PS3, PS2 and PC basketball sim released last October.&lt;/p&gt;
&lt;p&gt;As it celebrates a decade of the franchise this year, the company also confirmed plans to release &lt;em&gt;NBA 2K10: Anniversary Edition &lt;/em&gt;for Xbox 360 and PS3 this autumn. The limited edition title will feature exclusive items and a DVD looking back on ten years of the series. Each of the 30,000 copies released will be individually numbered.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/nba-2k9-sales-reach-two-million"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/nba-2k9-sales-reach-two-million#comments</comments>
 <category domain="http://www.edge-online.com/tags/2k-sports">2K Sports</category>
 <category domain="http://www.edge-online.com/tags/nba-2k">NBA 2K</category>
 <category domain="http://www.edge-online.com/tags/take-two">Take-Two</category>
 <pubDate>Thu, 02 Jul 2009 06:32:20 -0500</pubDate>
 <dc:creator>Tom Ivan</dc:creator>
 <guid isPermaLink="false">24048 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Interview: What Makes FIFA Tick? Part 2</title>
 <link>http://www.edge-online.com/features/interview-what-makes-fifa-tick-part-2</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/fifaa.jpg" alt="Interview: What Makes FIFA Tick? Part 2" title="Interview: What Makes FIFA Tick? Part 2"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;This is the second part of our interview with Gary Paterson, the creative director of &lt;em&gt;FIFA 10&lt;/em&gt;, in which he continues to explain exactly how the football game works, how &lt;em&gt;FIFA&lt;/em&gt; finally made its way into the premier league and the technology he'd like the next generation of football games to feature. &lt;br /&gt;&lt;br /&gt;&lt;a href="http://www.edge-online.com/features/interview-what-makes-fifa-tick-part-1"&gt;Read the first part of our conversation right here&lt;/a&gt;&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.edge-online.com/features/interview-what-makes-fifa-tick-part-2"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/features/interview-what-makes-fifa-tick-part-2#comments</comments>
 <category domain="http://www.edge-online.com/tags/development">Development</category>
 <category domain="http://www.edge-online.com/tags/ea">EA</category>
 <category domain="http://www.edge-online.com/tags/fifa">FIFA</category>
 <pubDate>Thu, 02 Jul 2009 05:45:02 -0500</pubDate>
 <dc:creator>Edge Staff</dc:creator>
 <guid isPermaLink="false">24047 at http://www.edge-online.com</guid>
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<item>
 <title>Sales Down 9.1 Per Cent At Game</title>
 <link>http://www.edge-online.com/news/sales-down-91-per-cent-at-game</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/game+group+store_0.jpg" alt="Sales Down 9.1 Per Cent At Game" title="Sales Down 9.1 Per Cent At Game"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Sales for the 21 weeks to June 27 were down by 9.1 per cent at retailer Game, but in line with company expectations.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Like for like (lfl) sales for the same period were down by 15.4 per cent.&lt;/p&gt;
&lt;p&gt;In the UK and Ireland, total sales were down by 12.4 per cent and lfl sales were down by 15.8 per cent. In the company&amp;rsquo;s international business, total sales were down by 1.1 per cent and lfl sales down by 14.4 per cent.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/sales-down-91-per-cent-at-game"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/sales-down-91-per-cent-at-game#comments</comments>
 <category domain="http://www.edge-online.com/tags/fiscal">Fiscal</category>
 <category domain="http://www.edge-online.com/tags/game-group">Game Group</category>
 <category domain="http://www.edge-online.com/tags/retail">Retail</category>
 <pubDate>Thu, 02 Jul 2009 05:29:57 -0500</pubDate>
 <dc:creator>Tom Ivan</dc:creator>
 <guid isPermaLink="false">24045 at http://www.edge-online.com</guid>
</item>
<item>
 <title>Xbox Live Ads Will “Enhance, Not Interfere” With Gaming Experience</title>
 <link>http://www.edge-online.com/news/xbox-live-ads-will-%E2%80%9Cenhance-not-interfere%E2%80%9D-with-gaming-experience</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/nxe_0.jpg" alt="Xbox Live Ads Will “Enhance, Not Interfere” With Gaming Experience" title="Xbox Live Ads Will “Enhance, Not Interfere” With Gaming Experience"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;Microsoft has moved to assure Xbox Live users that &lt;a href="http://www.edge-online.com/news/ads-coming-to-xbox-live-within-the-next-year" rel="nofollow"&gt;plans&lt;/a&gt; to brings adverts to Xbox Live won&amp;rsquo;t interfere with their gaming experience.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/xbox-live-ads-will-%E2%80%9Cenhance-not-interfere%E2%80%9D-with-gaming-experience"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/xbox-live-ads-will-%E2%80%9Cenhance-not-interfere%E2%80%9D-with-gaming-experience#comments</comments>
 <category domain="http://www.edge-online.com/tags/advertising">Advertising</category>
 <category domain="http://www.edge-online.com/tags/xbox-360-news-2">Xbox 360 News</category>
 <category domain="http://www.edge-online.com/tags/xbox-live">Xbox Live</category>
 <pubDate>Thu, 02 Jul 2009 05:12:03 -0500</pubDate>
 <dc:creator>Tom Ivan</dc:creator>
 <guid isPermaLink="false">24046 at http://www.edge-online.com</guid>
</item>
<item>
 <title>No More Heroes Will “Need A New Platform”</title>
 <link>http://www.edge-online.com/news/no-more-heroes-will-%E2%80%9Cneed-a-new-platform%E2%80%9D</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/no+more+heroes+2.jpg" alt="No More Heroes Will “Need A New Platform”" title="No More Heroes Will “Need A New Platform”"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;!--paging_filter--&gt;&lt;p&gt;&lt;strong&gt;Grasshopper Manufacture CEO Goichi Suda says the company will need to look beyond Wii if it is to evolve No More Heroes into a major franchise.&lt;/strong&gt;&lt;br /&gt;&lt;br /&gt;Although Wii commands a greater install base than its rivals, thirdparty games aimed at the core market continue to struggle on the platform, and Suda has aspirations for the franchise he says can&amp;rsquo;t be satisfied on Nintendo&amp;rsquo;s console.&lt;br /&gt;&lt;p&gt;&lt;a href="http://www.edge-online.com/news/no-more-heroes-will-%E2%80%9Cneed-a-new-platform%E2%80%9D"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/no-more-heroes-will-%E2%80%9Cneed-a-new-platform%E2%80%9D#comments</comments>
 <category domain="http://www.edge-online.com/tags/grasshopper-manufacture">Grasshopper Manufacture</category>
 <category domain="http://www.edge-online.com/tags/no-more-heroes">No More Heroes</category>
 <category domain="http://www.edge-online.com/tags/wii-news">Wii News</category>
 <pubDate>Thu, 02 Jul 2009 05:08:27 -0500</pubDate>
 <dc:creator>Tom Ivan</dc:creator>
 <guid isPermaLink="false">24044 at http://www.edge-online.com</guid>
</item>
<item>
 <title>UK Console Installed Base Hits 24.2 Million</title>
 <link>http://www.edge-online.com/news/uk-console-installed-base-hits-242-million</link>
 <description>&lt;img src="http://www.edge-online.com/files/imagecache/article_homepage_large_144x108/consoles+a_1.jpg" alt="UK Console Installed Base Hits 24.2 Million" title="UK Console Installed Base Hits 24.2 Million"  class="imagecache imagecache-article_homepage_large_144x108" /&gt;&lt;br /&gt;&lt;p&gt;&lt;strong&gt;The current generation UK console installed base has hit 24.2 million units, according to GfK Chart-Track data released by retailer Game.&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;As of June 27, 2009, DS sales were approaching ten million units. In comparison, PSP sales sat at 3.3 million units.&lt;/p&gt;
&lt;p&gt;Wii comfortably led the way on the home console front with 5.4 million sales. Xbox 360 sales totaled 3.9 million units and PS3 sales 2.2 million.&lt;/p&gt;
&lt;p&gt;&lt;a href="http://www.edge-online.com/news/uk-console-installed-base-hits-242-million"&gt;read more&lt;/a&gt;&lt;/p&gt;</description>
 <comments>http://www.edge-online.com/news/uk-console-installed-base-hits-242-million#comments</comments>
 <category domain="http://www.edge-online.com/tags/game-group">Game Group</category>
 <category domain="http://www.edge-online.com/tags/gfk-chart-track">GfK Chart-Track</category>
 <category domain="http://www.edge-online.com/tags/sales">Sales</category>
 <pubDate>Thu, 02 Jul 2009 04:28:02 -0500</pubDate>
 <dc:creator>Tom Ivan</dc:creator>
 <guid isPermaLink="false">24043 at http://www.edge-online.com</guid>
</item>
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