Twenty iOS games to play today

iOS 7

In January 2012, we suggested 50 iOS games that deserved your time. These 20 represent the progress of the past two years, and span from cult curios to the big names that spawn clones. You can read our latest in-depth report on the state of iOS gaming here. Rayman Jungle Run PastaGames, Ubisoft Of iOS’s… Continue reading

The heartening story of Blek, the iOS game that cut through App Store cynicism with pure creativity


Blek’s tale is a timely one. It’s a reminder that within an App Store that’s currently clouded over by cloning and shot through with cynicism that an original, well-executed idea can still carve out a niche and thrive. It is a simple, beautiful iPad puzzle game which casts you in the role of the creator,… Continue reading

Crowded out: the plight of indies on mobile


Monday’s Big Indie Pitch event in London felt like a microcosm of the mobile games market right now. It was chaotic, overcrowded and hosted over 50 indies, all of whom lined up to present their game to judges in the hope of winning that most rare of prizes, greater visibility. Only a few would succeed,… Continue reading

Monster Meltdown review


Media Molecule alumni Ambient Studios shows its talent for intelligent design and endearing art in this iPad puzzler.

Sonic Dash review


It’s more money or more problems in Sega’s endless runner.

Mini Ninjas review


IO Interactive’s miniature assassins star in this iOS infinite runner that’s got character, but feels rather formulaic.

Jonathan Ross on making games, breaking embargoes and unskippable tutorials


We speak to the chat show host and comedian about who he admires in the industry, his new studio Hotsauce Interactive and why he doesn’t need to be shown how to point a gun.

Food Run review


A running game on iOS, sure, but Food Run’s smart design and cheery aesthetic means it shouldn’t be dismissed.

Child’s play: Toca Boca on passing 20 million downloads


How one Swedish kids startup’s homespun charm is quietly conquering the App Store.

As their markets and libraries continue to grow, how are digital stores adapting?


Platform holders used to pad out the tail end of a hardware generation with price cuts or slight shifts in focus to target different markets. In the seven years since Microsoft kicked off the current console generation with the 360’s release, though, much has changed. Consoles now do much more than play games, and PCs are no longer confined to the desk or our laps, but are often found under the TV as well. The explosion in mobile gaming has also meant we can download and play games in the brief window we spend waiting for a bus.