DayZ

DayZ’s social dynamic highlights the very worst of human behaviour – that’s why it’s so special

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at 12:00pm February 28 2014
DayZ

Know this: in DayZ, death is certain and final. You could have an M4 rifle with 200 rounds, a canteen full of water, and more baked beans than you could eat, but all it takes is a sniper, an unlucky fall, turning your back on a treacherous ally or losing your tin opener to send…

How player interaction makes DayZ a fascinating social experiment

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at 03:00pm February 14 2014
DayZ

The word ‘bandit’ is a catch-all term in DayZ for armed players who prey on the weak. Some bandits perch on hills overlooking coastal towns where new players spawn and snipe them for sport. Others hold them up, handcuff them, then steal their blood to restore their own, or force-feed them rotten fruit. Large groups…

Dean ‘Rocket’ Hall on what’s next for DayZ, the Early Access game that’s sold a million

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at 02:00pm January 29 2014
DayZ

“WARNING: THIS GAME IS EARLY ACCESS ALPHA. PLEASE DO NOT PURCHASE IT UNLESS YOU WANT TO ACTIVELY SUPPORT DEVELOPMENT OF THE GAME AND ARE PREPARED TO HANDLE WITH SERIOUS ISSUES AND POSSIBLE INTERRUPTIONS OF GAME FUNCTIONING.” That over a million people have defied this stark, all-caps warning and bought into the alpha of Dean ‘Rocket’…

DayZ’s alpha is a brutal survivalist’s paradise, if you can look past the bugs

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at 12:00pm December 20 2013
day-z-1

Just seconds into the current build of DayZ it’s clear we’re playing an alpha. When you launch the game a message flashes up warning you of its incomplete state and the ‘I understand’ button is buggy, obscuring the line explaining that the game is unfinished. But comical corruptions aside – and there are a lot…

DayZ set to arrive on PS4, but could skip Xbox One

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at 03:26pm June 14 2013
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Indies can’t self-publish and are charged to issue patches on Xbox One, says creator Dean Hall.

DayZ creator completes Mount Everest climb

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at 01:16am May 28 2013
Rocket everest

Dean “Rocket” Hall is back in the studio after climbing the tallest mountain in the world.

A history of griefing: meet the gamers who, if you’re lucky, only want to ruin your day for kicks

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at 11:33am January 4 2013
DayZ

You’re in the zombie nightmare of DayZ and about to be eaten by one of the charging undead when suddenly a helicopter appears. Its pilots – and simply owning a helicopter lets you know they’re big shots – gun down your pursuer and offer you a lift. What you don’t know is that instead of flying you to safety, your destination is the tiny, featureless Schadenfreude Island some 15km off the main coast of Chernarus. The only reason they’ve saved you is for the amusement of knowing you’re condemned to stand there until you waste away, and that they were smart enough to fool you.

DayZ to be developed as standalone game by Bohemia

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at 02:40pm August 7 2012

DayZ, the zombie survival mod for Arma II, will now be developed as a standalone game by Bohemia Interactive.The mod, which has been available for a number of months now, has already amassed over 600,000 players and will continue to be developed in parallel with the game.

Making DayZ: Dean “Rocket” Hall on the mod of the year

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at 04:35pm July 18 2012
Making DayZ: Dean "Rocket" Hall on the mod of the year

Dean Hall's ArmA II mod DayZ has amassed more than 600,000 players in a matter of months, propelling Bohemia Interactive's ageing game to the summit of the Steam charts – we take a detailed look at the mod in issue 244 of Edge, out August 1.

DayZ creator: players will work together as userbase grows

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at 04:51pm July 17 2012
DayZ creator: players will work together as userbase grows

Dean "Rocket" Hall, creator of the hugely popular ArmA 2 mod DayZ, hopes that players will stop treating each other as hostile and work together more as the game continues to grow in popularity.

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