All the most important news, interviews, screenshots and videos from this year’s Game Developers Conference.
Early bird rates still available for March Game Developers Conference.
I’ve been attending the Game Developers Conference Online in Austin for a number of years now. It’s possibly my favourite game industry event for a number of reasons: all the happy reunions and hobnobbing of the main GDC but on a less gruelling schedule (as in, I actually have time to eat meals!), more time for conversation with the friends and colleagues I only see a few times a year, more space to digest the talks and trends. Plus, they have some fine bars in Austin, let me tell you.
Crytek insists its Homefront sequel will succeed despite the damage caused to the brand by the lukewarm response to the first game in the series.
Some 22,500 videogame industry professionals attended last week's Game Developers Conference, organisers have confirmed.The figure represents year-on-year growth of 17 per cent for the event, and sets a new attendance record. Organisers have confirmed that the event will return next year, to the same venue – San Francisco's Moscone Center – from March 25 to 29.
Crytek, German developer of the Crysis series, says it will unveil its "fantastic" new console and PC project next month.Speaking to CVG during GDC last week, GM of games Nick Button-Brown said the studio was preparing to announce "the best of that kind of project we've ever done."
Revered shooter developer Cave has defended the pricing of its smartphone games and advised developers of core-focused mobile titles to follow its lead, saying: “People will pay premium prices as long as it’s a good product.”
From Software has confirmed that the Souls series is "not over yet."Speaking to Gametrailers at GDC, head of R&D Masanori Takeuchi confirmed that the series, which to date has spawned PS3 exclusive Demon's Souls and the multiplatform Dark Souls, is very much in the studio's future plans.
The PS3 version of cult adventure Deadly Premonition is headed to the west, according to executive producer Yasuhiro Wada.Wada's GDC session yesterday was mostly about the 16-year history of his Harvest Moon franchise, but he said work was being done on a western localisation of Deadly Premonition for PS3, which was only released for Xbox 360 in the west.
GDC’s Microtalks session is one of its best events, ten talks of 20 slides, each lasting just 5 minutes and twenty seconds. One of the punchiest of this year’s was Cliff Bleszinski on the quickfire advice he’d give himself if today he were 17 again and wanted to break into the industry. Here’s a cross-section of what he had to suggest. Do you agree?