Lost

Every game developer has a story about a game they worked on that never quite made it. In this new series, we ask studios of all shapes and sizes about the lost projects that’ll never be released.

Lost: Ustwo’s Toxic Pop

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at 12:00pm October 29 2013
Toxic Pop

Every game developer has a story about a project they worked on that never quite made it. In this new series, Lost, we ask studios of all shapes and sizes about lost games that’ll never be released. Here, Manesh Mistry from Ustwo, creator of Whale Trail and the forthcoming Monument Valley, tells the story of Toxic Pop,…

Lost: Torus Games’ Ice Nine

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at 02:00pm October 25 2013
Ice Nine

Ubisoft Montreal’s creative director Alexander Hutchinson tells the story of doomed PS2 shooter Ice Nine.

Lost: Lionhead’s Survivors

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at 04:00pm October 24 2013
Survivors 2

Every game developer has a story about a project they worked on that never quite made it. In this new series, Lost, we ask studios of all shapes and sizes about lost games that’ll never be released. Here, game development legend and 22 Cans boss Peter Molyneux tells us a little about one of Lionhead’s doomed projects,…

Lost: Oddworld Inhabitants’ Hand Of Odd and Citizen Siege – gallery

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at 04:00pm October 22 2013
Citizen Siege - Ruins

Concept art and screenshots from two doomed Oddworld Inhabitants games.

Lost: Oddworld Inhabitants’ Hand Of Odd and Citizen Siege

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at 04:00pm October 22 2013
Citizen Siege 2

Every game developer has a story about a project they worked on that never quite made it. In this new series, Lost, we ask studios of all shapes and sizes about lost games that’ll never be released. Here, Oddworld Inhabitants’ co-founder and president Lorne Lanning tells the story of two doomed game projects – and a chance…

Lost: Housemarque’s The Trader

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at 12:00pm October 21 2013
The Trader

Every game developer has a story about a project they worked on that never quite made it. In this new series, Lost, we ask studios of all shapes and sizes about lost games that’ll never be released. Here, we begin with a tale from Resogun and Super Stardust studio Housemarque as CEO Ilari Kuittinen explains lost PS2 game The…

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