Poor performance of shooter cited as one of EA’s biggest disappointments in its latest financial results.
This week we’re tackling Japan’s take on the genre that’s come to define this console generation, in the west at least: the military FPS. Call of Duty: Black Ops II and Medal of Honor: Warfighter are both out now in Japan, and we’ll be investigating their critical and commercial results. We’ll also take a glimpse at Platinum’s uncompromising attitude to working in the Japanese game industry as we listen to what the Bayonetta studio has to say about working with Kojima Productions on Metal Gear Rising: Revengeance.
Seven members of the US Navy SEALs elite military force have been disciplined for sharing classified information while serving as consultants to Electronic Arts during development of Medal Of Honor: Warfighter.
CBS reports that the seven soldiers, who are all on active duty and one of whom was in the raid on Osama bin Laden’s Pakistani compound in 2011, worked as consultants on the game during spring and summer.
Let this be a lesson: if you’re going to try to make a Call Of Duty-alike, you’d better make sure it’s a good one. Medal Of Honor: Warfighter’s singleplayer campaign makes it clear that developer Danger Close has COD makers Treyarch and Infinity Ward lined up in its sights, but the abysmal end product merely highlights what their series does so well. Warfighter’s campaign, by virtue of its naked aspirations, feels like a bad COD tribute act, touring the working men’s clubs with its stick-on Elvis sideburns.
Medal Of Honor: Warfighter is the new UK number one, the EA-published shooter ending FIFA 13’s four-week run at the top of the all-formats software chart.
The Danger Close shooter’s strong debut means FIFA slips into second place, ahead of another new entry, Playground Games’ Forza Horizon, which debuts in third. Skylanders Giants and Dishonored each slip two places, to fourth and fifth respectively.
Electronic Arts has released details of a day-one patch for multiplatform shooter Medal Of Honor: Warfighter that goes some way to explain the delay in review copies being sent to press outlets. The update, details of which were posted on EA’s website, contains a host of fixes for serious gameplay issues, most of which affect the game’s multiplayer mode. Some highlights follow below.
EA has removed a branded Medal Of Honor: Warfighter tomahawk from sale and pulled a series of blog posts from the game's executive producer touting official partnerships with weapons manufacturers.As we reported yesterday, the blog posts, written by executive producer Greg Goodrich, contained links to each manufacturer's official website, where guns, attachments and tactical accessories could be ordered online and delivered to a local weapons dealer.
Medal Of Honor: Warfighter will allow players to represent their home countries, with a web-based app tracking the progress of 193 nations around the world, EA has confirmed. It's just the latest move in the publisher's apparent bid to make a game that has what Warfighter's announcement press release described as "a dotted line to real-world events".
Phil Harrison, new corporate vice-president of Microsoft's IEB division, admits he was "surprised" by the levels of violence in games at this year's E3.E3 2012 was Harrison's first visit to the conference in three years, and "the first E3 I can ever remember where I haven't been doing something public like standing on a stage introducing something new or presenting something. So I think I'm able to look at it through quite a relaxed and potentially dispassionate view."
So, you’d expect a day at a conference would be thick with talks, but an evening, too? EA got a little lecture-happy with its press events for SimCity and Medal Of Honor: Warfighter tonight. SimCity was the main culprit, an official announcement that neglected to show the game and spent most of its course holding two ill-advised interviews, first with An Inconvenient Truth maker Davis Guggenheim and then with Twitter co-founder Biz Stone.