An Audience With: Ken Lobb

Ken Lobb

When Ken Lobb defected to Microsoft in 2002 after nine years of service as Nintendo’s development manager, his name was already shrouded in an aura of industry reverence. Often an unseen influence, he was perhaps best known as the designer behind Killer Instinct (and the voice of Chief Thunder); the Nintendo-side support for GoldenEye 007,… Continue reading

The future of Gears of War, Killer Instinct and Rare according to Microsoft Game Studios’ Ken Lobb

Ken Lobb

Creative director of Microsoft Game Studios Ken Lobb explains how Black Tusk came to work on Gears Of War and why Double Helix developed the Killer Instinct reboot ahead of original creator Rare in the new issue of Edge magazine. It is published on Thursday April 10 and you can subscribe now in print, on iPad, Google Play and Zinio. Within our… Continue reading

Max: The Curse Of Brotherhood review

Max- The Curse Of Brotherhood

Studios tend to build on past work by expanding upon what came before. Danish studio Press Play has chosen a less common route, instead refining the drawing core of Max & The Magic Marker into something tauter. Max: The Curse Of Brotherhood is a reimagining, then, one that casts out player creativity in favour of… Continue reading

Turn 10 on why Forza Motorsport 5’s physics are ‘impossible on last-generation hardware’

Forza Motorsport 5

Turn 10 Studio’s creative director Dan Greenawalt will talk about the brutal, complicated maths that underlie Forza’s handling model for days, if that’s what it takes to prove the necessity of next-generation hardware for making Forza Motorsport 5 work. “The things we’re doing in physics now are simply impossible on last-generation hardware,” he says. “The… Continue reading

Xbox One wants to transform television – but why?

Xbox One TV&Movies

In the wake of Microsoft’s Xbox One showcase, Tim Clark considers whether TV actually needs to be interactive or intelligent.

Microsoft appoints new Lionhead boss


Former Cryptic and Gazillion CEO John Needham to head up UK studio; “He will confidently lead Lionhead towards an ambitious online future,” says Phil Harrison.

Xbox to open new Entertainment Studio in LA


New outfit to concentrate on ‘interactive content’ for the Xbox platform.

Find game industry jobs working for Easy Studios, Microsoft Game Studios, or the RSPB


Our weekly game industry jobs round-up highlights some of the recently advertised positions from Edge Jobs.

Find game industry jobs working for Microsoft Game Studios, UCS, CCP or Future Publishing


Our weekly game industry jobs round-up highlights some of the recently advertised positions from Edge Jobs.

Scoring Halo 4

Scoring Halo 4

Halo 4's composer Neil Davidge has been working in a cocoon of secrecy for the past year and a half since signing on to Microsoft's marquee shooter series. With the game's development shifting from Bungie to internal studio 343 Industries, he has the unenviable task of following up the iconic work of previous composer Marty O'Donnell.