Ninja Theory

Ninja Theory’s Antoniades: Xbox One is “completely the wrong direction”, mobile is the future

at 10:44am November 21 2013

UPDATE: Ninja Theory has given us the below statement to clarify Tameem Antionades’ comments in Helsinki last week: “Although we’re very excited by mobile opportunities, and the release of our first mobile title Fightback, we are not transitioning to a mobile only studio. We are currently developing for both mobile and console platforms and intend to…

Ninja Theory shows off Fightback with teaser trailer

at 07:50pm June 13 2013

Get a brief taste of the Enslaved developer’s new iOS title.

Ninja Theory reveals Fightback, a free to play mobile game

at 02:23pm May 24 2013

UK studio set to release its 80s-infused action game through Chillingo on Android and iOS.

GDC 2013: DmC, Tomb Raider and Tearaway talks added

at 05:59pm March 12 2013

Ninja Theory, Crystal Dynamics, Media Molecule and the ESRB head for the Game Developers Conference 2013.

DmC: Devil May Cry review

at 09:50am January 14 2013
DmC Devil May Cry review

Any lingering concerns you may have about Ninja Theory’s restyled Dante will fade within the first few hours. This, despite involving surely the most controversial haircut in videogame history, is still a Devil May Cry game, and a good one. This Dante may be the brattish, obnoxious sort of cocky, but only at the outset, when he’s the orphan with the sad past who’s gone off the rails, spending his days in a trailer park and his nights in strip clubs. Nothing, though, focuses the wayward mind quite like being dragged into Limbo by a demon the size of a skyscraper or two.

Most Wanted: January 2013 – DmC, Ni No Kuni and Strike Suit Zero

at 03:30pm January 4 2013

The games we’re most looking forward to playing in January.

DmC: Devil May Cry’s artists on why life in Limbo is anything but dull

at 04:51pm December 6 2012

Ninja Theory’s art has proved a valuable bulwark in games where the action is less dependable. Whatever you might think of combat in Heavenly Sword and Enslaved, there’s no denying the joy of watching their concepts turn into realtime via Hollywood techniques. DmC isn’t just shaping up to be a legitimate Devil May Cry, but is by far the most kinetic and reactive from an environmental standpoint. Truly psychedelic at times, it shows that the rainbow-coloured Enslaved was no Unreal Engine fluke, as technical art director Stuart Adcock and concept artist Alessandro ‘Talexi’ Taini explain.

With DmC: Devil May Cry, Ninja Theory is set to deliver a divine spin on Dante

at 10:15am November 27 2012

History’s repeating in DmC, Ninja Theory’s hotly debated reboot of Capcom’s treasured Devil May Cry series. You don’t realise just how much, though, until you see Caravaggio’s The Taking Of Christ and David With The Head Of Goliath recast with a rebellious young Dante in one instance battling the cops (rather than armoured soldiers) and in the other holding a freshly chopped-off demon’s head.

DMC: Devil May Cry pushed back to 2013

at 10:06am May 22 2012

Capcom has confirmed that Ninja Theory's Devil May Cry reboot, DMC, won't be released until next year.The game is now scheduled for a January 15, 2013, launch in the EU and US with a newly revealed PC version set to arrive later in the year.

DMC: Devil May Cry heads west

at 09:39am May 22 2012
DMC: Devil May Cry heads west

The news that Ninja Theory was handling the development of DMC: Devil May Cry was met with fan responses ranging from consternation to outrage. Hideki Kamiya’s finger-twisting series defined the modern Japanese action game, even if Bayonetta did steal its crown.

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