PS4

Among The Sleep review

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at 10:00am July 1 2014
Among the sleep

Having wandered the corridors of so many haunted asylums of late, encountering Among The Sleep’s fresh take on videogame horror comes as something of a relief. You spend your time moving between a surreal imagined world and a suburban house, both equally unfamiliar thanks to Krillbite Studio’s masterstroke: casting you as a two-year-old child. Appropriately, the…

After delaying DriveClub, Evolution is back on track with its PS4 debut

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at 10:00am June 26 2014
DriveClub

Let’s get this out of the way now: when it launches in early October, DriveClub will render at 1080p, but only at 30fps. Evolution Studios had hoped to achieve 60fps when development began, but even with PS4’s formidable power, apparently something had to give under the weight of the sheer amount of detail the team…

Entwined review

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at 10:00am June 17 2014
entwined

Entwined is meant to be a poster child. With a big on-stage announcement all of its own at Sony’s E3 conference, it’s being positioned as a bright, whimsical champion to lead the company’s growing army of artsy indie games. It plays like a checklist for the anti-triple-A brigade: sparkly-if-basic visuals; simple, repetitive gameplay and a…

Sony’s E3 2014 press conference: greater daring and diversity seal another confident PS4 victory

Comments 36
at 02:14pm June 10 2014
PlayStation

PlayStation continues to outstrip Xbox at every turn this generation. Sony’s showcase had more surprises, more impressive game demos and far greater diversity than Microsoft’s briefing. Sony also had a wider range of things to talk about: there was PlayStation TV, Vita, PS Plus, Project Morpheus and the same kind of services Microsoft once focused…

An Audience With: Andrew House

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at 10:00am June 9 2014
House

Andrew House joined Sony in 1990, and became part of the PlayStation division at the very beginning in 1995. After nearly a quarter of a century at the company, he has risen to president and group CEO of Sony Computer Entertainment, and recently helped to bring about the remarkable transformation of the PlayStation business that…

Murdered: Soul Suspect review

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at 03:51pm June 3 2014
Murdered

We’re an alley cat, and we’re stuck in an alley. More specifically, we’re the ghost of a police detective possessing the body of a cat, but that doesn’t make the head-height fences barring our progress any less baffling. Our feline ride is only in this area to let us climb two scaffolding towers for collectibles,…

Wolfenstein: The New Order review

Comments 7
at 10:00am May 28 2014
Wolfenstein- The New Order

That subtitle couldn’t be more appropriate. While Wolfenstein 3D, id’s 1992 FPS, popularised a genre, the series’ subsequent history is patchy, regularly shifting from studio to studio, its soul slowly stripped away in the process. MachineGames, a Swedish outfit made up of former Starbreeze staff, staunchly refuses to contribute to that downward spiral. The New Order…

Transistor review

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at 02:54pm May 27 2014
transistor

No one likes to be pigeonholed. Developers, and indies especially, seem to go out of their way to avoid accusations of forever making the same thing. Yet less than a minute into Transistor, you know you’re playing a Supergiant game. This, like Bastion, is an isometric action-RPG. It, too, is easy on the eye, albeit with…

Watch Dogs review

Comments 7
at 12:31pm May 27 2014
Publisher: Ubisoft Developer:  In-house (Montreal) Format: 360, PC, PS3, PS4 (version tested), Wii U, Xbox OneRelease: Out now

Thanks to CTOS, a network that controls almost every bit of computer technology within Chicago’s limits, Watch Dogs presents you with the smartest city in the world. It’s just as well, because its citizens need all the help they can get. They stand in groups and deliver little monologues, babbling incoherently over one another. They…

Ubisoft Montpellier’s Valiant Hearts: The Great War is beautiful and noble, but it could be a misstep

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at 05:00pm May 14 2014
Valiant Hearts3

It doesn’t feel right, criticising Valiant Hearts – not when its own heart is so clearly in the right place. Right from the off, this 2D side-scroller tries to tell a story about the First World War that’s a laudable counterpoint to the glamourous, shooty-shouty hero stories videogames have told before. Its characters aren’t the…

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