Report: BioWare closes San Francisco studio


Dragon Age: Legends developer “too expensive”, 25 to 30 jobs lost.

Gabe Newell confirms Valve opening San Francisco office with Plants Vs Zombies devs


Valve has acquired Star Filled Studios, the San Francisco-based startup founded by two former PopCap employees who worked on Plants Vs Zombies. Between them, Jeff Gates and Tod Semple’s CVs also include stints at Maxis. Blizzard and LucasArts, and following this acquisition, the company is now planning to open a new San Francisco office to act as a Valve subsidiary.

Apple unveils Retina MacBook Pro

Apple unveils Retina MacBook Pro

Apple has revealed a new MacBook Pro notebook, with a Retina display containing over three million more pixels than an HDTV.With a 15 inch screen boasting pixel density of 2,880 x 1,800 – or 220 pixels per inch – Apple CEO Tim Cook claims the new MacBook Pro "pushes the limits of performance and portability like no other notebook… [It's] the most advanced Mac we have ever built."

Spoof Molyneux Twitter spawns game jam

The leftfield game design concepts of a spoof Peter Molyneux Twitter account have inspired a game jam.The Peter Molydeux Game Jam Funtimez, set for March 31 and April 1 in San Francisco's Bay Area, was dreamed up by Double Fine programmer Anna Kipnis. It already has the support of over 70 local developers, who will spend the weekend turning the concepts into playable prototypes.

GDC 2012: Attendance up 17 per cent

Some 22,500 videogame industry professionals attended last week's Game Developers Conference, organisers have confirmed.The figure represents year-on-year growth of 17 per cent for the event, and sets a new attendance record. Organisers have confirmed that the event will return next year, to the same venue – San Francisco's Moscone Center – from March 25 to 29.

GDC 2012: From Software to continue Souls series

From Software has confirmed that the Souls series is "not over yet."Speaking to Gametrailers at GDC, head of R&D Masanori Takeuchi confirmed that the series, which to date has spawned PS3 exclusive Demon's Souls and the multiplatform Dark Souls, is very much in the studio's future plans.

GDC 2012: Epic wants Samaritan demo in Flash

Epic Games has shown off the progress it has made running Unreal Engine in Flash, saying that its long-term goal is to run the Samaritan demo in Adobe's technology.Speaking during a GDC presentation, Epic Games VP Mark Rein showed off Dungeon Defenders running in full screen just as well as it does on PS3, according to "This isn't your father's FarmVille," Rein quipped at the close.

GDC: 2012 Designer “truly sorry” for Deus Ex bosses

Frank Lapikas, gameplay director on Eidos Montreal's Deus Ex: Human Revolution, has said he is "truly sorry" for the game's divisive boss fights.The boss sections – development of which was outsourced to Grip Entertainment – were criticised for being at odds with the freedom afforded the player elsewhere in the game.

GDC 2012: PSN userbase hits 90 million

Sony's online service PlayStation Network has around 90 million registered users worldwide, according to a senior executive.The claim comes from Ted Regulski, manager of SCEA developer relations, who in a talk during GDC yesterday stressed the appeal of Sony's platform compared to its peers.Develop reports that he opened his talk by claiming Sony was "the only major console publisher to allow self-publishing.

GDC 2012: Fez wins Grand Prize at IGF Awards

Upcoming XBLA platformer Fez won the Seamus McNally Grand Prize, the top honour at last night's Independent Games Festival (IGF) Awards at GDC in San Francisco.