Why is Square Enix dishonouring the essence of so many series?

Thief review

Since its acquisition of Eidos in 2009, Square Enix has become the custodian of several cherished series. So it has gone about rebooting and revising them in recent years, with varying degrees of success. Each new game superficially appears to understand its lineage, but close inspection reveals the results of misjudged tampering. At least Eidos Montreal… Continue reading

Thief review

Thief review

Late on in Thief’s campaign, we find ourselves escaping a burning, building-lined bridge. It’s a well-directed sequence that shows off both the game’s beautifully rendered world and its free-flowing Assassin’s Creed-style parkour. Halfway across, however, we must squeeze through a tight gap between fallen masonry, lifting a beam out of the way as we trace… Continue reading

Thief, Eidos Montreal’s carefully balanced bid to revive a genre originator

Thief 3

Pity any developer that admits its desire to make a cherished series more accessible. FromSoftware fell foul of this loaded term, and now Eidos Montreal’s Thief reboot has snagged on the furrowed brows of series fans. Thief, like Dark Souls, is synonymous with challenge, but Eidos stresses it has no intention of dumbing down Garrett’s… Continue reading