Ubisoft Montreal

Child Of Light review

at 05:00pm April 28 2014
Child of light review

Child Of Light may have been pitched as an indie experiment – a project made with an almost rebellious small-team attitude within the walls of a big publisher – but this is a Ubisoft game through and through. And we don’t just mean the obligatory main menu nag to log into Uplay, Ubisoft’s social-network-cum-game-store, which…

Why Child of Light is more than just an artsy curio

at 05:00pm April 3 2014
Child of light

I went into Child of Light with a familiar, niggling sense of obligation. I’d done my background reading, so I had an idea what a pretty, unique little game that Ubisoft Montreal were building with its UbiArt Framework (last seen chugging away under the hood of Rayman: Origins and Legends). I also knew ahead of…

Revisiting Far Cry 2: heat, murder and malaria in gaming’s most oppressive locale

at 12:54pm February 27 2014
Far Cry 2

This is not the African continent of holiday brochures, its mustard-toned savannahs, iridescent watering holes and peaceful fauna welcoming to the most timid of tourists. This is not a nation captured in a National Geographic spread, where local people go about their business against a backdrop of endlessly beautiful nature. This is the Africa of…

Black Flag’s creative director on why killing Desmond helped Assassin’s Creed to live on

at 04:00pm February 13 2014
Assassin's Creed IV - Searching For Map

Ubisoft Montreal’s Jean Guesdon worked as a designer on Assassin’s Creed II and as part of the team overseeing the larger franchise before joining Black Flag as its creative director. Here, we discuss the ways in which this pirate epic charts new ground in the post-Desmond era. Black Flag’s world opens up for exploration much earlier…

Sylvain Trottier, associate producer on Assassin’s Creed IV: Black Flag, on next-gen development and the “grandma test”

at 12:00pm November 19 2013
Assassin’s Creed IV- Black Flag 3

Sylvain Trottier, associate producer on Assassin’s Creed IV, is keen to make the differences between generations obvious – so much so that your grandma can tell the difference. In the new issue of Edge magazine, on sale November 21, we quiz him on Assassin’s Creed IV: Black Flag, on next-gen development and on much, much more.…

Assassin’s Creed IV: Black Flag review

at 10:00am October 29 2013
Assassin’s Creed IV- Black Flag

The pirate’s life for you. That’s what Assassin’s Creed IV: Black Flag promises, and the fantasy it delivers sets new benchmarks not only for Ubisoft’s series but for open-world gaming. You are Edward Kenway, a privateer-turned-pirate seeking riches and renown on the high seas in the years prior to the events of ACIII. That game,…

How Ubisoft is bringing Watch Dogs’ alt-Chicago to life

at 05:51pm September 3 2013
Watch Dogs 2

Senior producer Dominic Guay explains how five studios came together to build a next-gen open world.

Ubisoft Montreal’s Child Of Light is a new JRPG-inspired game built with UbiArt

at 10:44am August 19 2013
Patrick Plourde

From the director of Far Cry 3, Patrick Plourde.

Ubisoft Montreal on the making of Watch Dogs

at 12:23pm July 5 2013
Watch Dogs

Creative director Jonathan Morin on cross-studio collaboration, next gen multiplayer and feature creep.

Still Playing: Far Cry 3 Blood Dragon

at 03:49pm June 15 2013

Ubisoft Montreal’s standalone homage to ’80s action is worth revisiting for its comedy and combat, writes Andy Kelly.

View Archive