Kinect 2 brings the era of physical interfaces for active play to a definitive end


Morning television is the freight train of fitness trends. These breakfast shows introduce families to lightweight takes on current events and fashions. The first morning show aired in 1952, and its audience was primarily stay-at-home mothers. While much has changed, US morning shows such as Today and Sunrise still sell traditionalism, including the latest health… Continue reading

A temporary revolution: our tribute to Nintendo’s Wii


This morning, having sold over 100 million units worldwide, Nintendo ceased production on the console that secretly won this generation. Wii shouldn’t have worked. Its name, its controller, its outdated innards, a launch line-up without Mario. It was, of course, a sensation for the very same reasons. For a few golden years following its launch in… Continue reading

Wii U sells three million as Nintendo cuts sales targets


Nintendo has confirmed that it sold 3.06 million Wii Us globally between launch and the end of December 2012, with 11.69 million software titles sold for the new console. In its financial results Nintendo cut its Wii U sales forecast from 5.5 million to four million unit sales by the end of March, with software sales targets also sliding down from 24 million units to 16 million.

Wuhu Island: Nintendo’s tropical playground

Wuhu Island: Nintendo's tropical playground

What has Nintendo given videogames? Well, it’s created mascots and traditions, and even come up with a handful of genres. It’s pushed physics and character, too, along with analogue controls and rotating sprites. Yet a big part of what Nintendo always brings with it is an understanding that videogames shouldn’t just build environments. To be great, they need to create actual places.