Kevin Beardslee and Peter Egan on board with dynamic sci-fi game/TV show venture.
Edge confirms report with Sony Computer Entertainment America.
Rhythm games having trouble comparing to last year's popularity, retailer says.
One online exec challenges the theory that this is the "last generation of consoles."
Frontier’s MD David Walsh tells Edge why Square Enix is “vital” for cracking the Japanese market.
Sony pushing features of its latest handheld ahead of the holiday season.
Tomb Raider Underworld producer Eric Lindstrom talks about Lara Croft’s essential personality traits, and why they’ve helped her survive all these years.
The question before us today is “Should games persuade?”
Refinement is the order of the day for Evolution’s big sequel, but is that big enough for 2008’s racing world?
The sequel to Skate will let you do more on the board, but maybe more important is what you can do off it.
Can a freeware YouTube sensation survive a transition to the Nintendo DS? We find out.
Can Capcom’s throwback achieve its goal of retro chic, or is it just plain old retro?
We check out an art installation that mixes Quake with the real world for strange, powerful results.