Silicon Knights rep tells Edge, "It's just typical development cycle stuff."
Embattled Silicon Knights game makes a small mark in Madden month.
Silicon Knights boss calls assumption "factually incorrect."
Silicon Knights boss knows he stirs the pot.
Silicon Knights boss says cut scenes aren't as horrible as you think…
New software can build 3D replicas of the world’s cities in minutes, company claims.
Third-person action title being developed by Advanced Warfighter’s Grin.
Nintendo’s Wii the only console that didn’t experience a successive drop in sales.
DFC Intelligence explores how Xbox 360's new interface can help broaden its appeal.
One online exec challenges the theory that this is the "last generation of consoles."
Sony pushing features of its latest handheld ahead of the holiday season.
Tomb Raider Underworld producer Eric Lindstrom talks about Lara Croft’s essential personality traits, and why they’ve helped her survive all these years.
The question before us today is “Should games persuade?”
Refinement is the order of the day for Evolution’s big sequel, but is that big enough for 2008’s racing world?
The sequel to Skate will let you do more on the board, but maybe more important is what you can do off it.
Can a freeware YouTube sensation survive a transition to the Nintendo DS? We find out.
Can Capcom’s throwback achieve its goal of retro chic, or is it just plain old retro?
We check out an art installation that mixes Quake with the real world for strange, powerful results.