I want it I like it, it's my favorite thing about fallout.
There's no such thing as cruelty in a videogame.
Do you think you are making real humans?
There is nothing more repulsive than an unkillable NPC.
Morrowind had that great, "continue in a doomed world"
thing, but everybody and his goddamn wife was unkillable
in Oblivion.
You mentioned some dusty old classics that involve happy
children not getting killed, but the reverse of that is goddamn Fallout 2.
O_o I rather enjoyed killing those damn kids, they threw rocks.
And by then I had power armor and I could take down those
hit squads pretty easy.
Relic breakoff Smoking Gun Interactive explains its ambitious graphic novel and ARG project, all built to serve its still to be revealed new console IP.
If games and movies don't develop some mutual respect, all we can expect are films that are really bad action games and games that are really bad films, says Steven Poole.