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Alexander Cederholm's picture
Alexander Cederholm
Alexander Cederholm
GAMEcore.se

Editor-in-Chief of the swedish online game publication GAMEcore.se since five years back. The site is owened by Amikal, a web and IT firm and provider of the coreSYSTEMS Network.

Have been an active game journalist since the summer of 2001 and Editor-in-Chief for almost as long since I started to write for the coreSYSTEMS Network.

Alexander Cederholm's Comments

  • DJ_Hero_-_DJ_Shadow.jpg

    "people may mistake this game for being the same lackluster quality as the Neversoft-produced GH series."

    I totally agree with you here. I'm much more of a Rock Band fan But it makes more business sense to call it Hero. The Hero brand sells copys, much more than a brand new name would have. It's hard enough for Activision to introduce and explain this new concept and if they had to have a new name on top of that it would be really hard sell. Don't forget that whetever you think of the brand quality wise it sells a sh*t ton of games.

    I also agree with Edge that this game works really well. I have had a lot of fun with it the past week.

  • vance_pat.jpg

    This is just a plain wierd law. It makes no sense at all. And why are games till gettig hunted the most when that retail channel actually are the one that does it's job best?

  • monster_hunter_3.jpg

    I still don't like the Wiis online system. it works but we are used to better stuff.

    When you say multiplayer. What do you mean? You could play Monster Hunter offline but that was like playing Phantasy Star Online on Dreamcast offline - quite boring. Monster Hunter from 2004 (The first game in the series) had multiplayer or the ability to hook up with others players in different villages and then go out on missions/instances together. It was the games main selling point - online team work.
    But yes, you could not play online without buying an adapter but the PS2 game still had support for it, you just had to pay to take advantage of it. It was only the Xbox that had built in broadband functions by that time.
    It seems to me by reading what you write that you believe that Monster Hunter is a much older game series. Is that wrong to assume?

    In short. Monster Hunter 1 had online play.

  • monster_hunter_3.jpg

    I thought the exact same thing when I saw Lost Planet 2. Feel very heavy like Monster Hunter.
    I did play Monster Hunter as a part of a team of different ones. The biggest problem was communication. I actually bought a USB keyboard for that purpose (and because I wanted to review it more fair).

  • monster_hunter_3.jpg

    This is In reply to E. Zachary Knight. I managed to miss pressing the "reply" button.

    And Monster Hunter was not a big Success on PS2 in the west. Now was it? I own it myself. And why are you dragging in PS1 into the equation when Monster Hunter or online play on consoles didn't even exist? The Wii has a way worse online/friend system then PS3 and Xbox 360. That's a fact.

    Microsoft did one really smart move with the Xbox 360 and that was to include a headset with the package because it made it the norm for communicating online on their console. I still miss this on PS3 and on Wii it's even more limited.

    In Sweden where I live WiiSpeak costs 400 SEK. That's a bit more than half a game. I don't really expect it to get bundled but it would improve sales. Not everyone is ready to buy a 400 SEK headset (or speaker/mic) for their Wii that have very limited amount of online games where you can communicate with others. it's such an important part of Monster Hunter and I really believe that if Nintendo helps Capcom push Monster Hunter it can reach sucess in the west but by making the jump to online co-op play and communication an annoying and "expensive" step they are eliminating potential buyers.
    I'm not speaking about myself here but rather about the idea how this game can make it big in the States and Europe. Not everyone is as hardcore and will buy what is needed.
    Therefore Wii is a worse plattform BUT it's still a good plattform because of it's big userbase.

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