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AndyLC

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  • AndyLC's picture

    This is the worst video game generation yet, as it is the one that has relied the most on marketing savvy to drive sales.

    We have an article on "No Doubt suing activision over Guitar Hero rights" or so, you know?

  • world of warcraft.jpg

    China's fine, it's Australia that really needs Liberty Prime

  • AndyLC's picture

    I actually find it very enthralling to watch, more so than some flashier games. It depends on how invested you are in the 'risk' the protagonist and the player are in, and how captivated you are by the atmosphere.

    If you aren't careful, any common goon can do a lot of damage to you, the protagonist is far from invincible. There is also something to lose when you die, as oppose to say, Halo where you restart from 5 minutes ago, or God of War where it's very unlikely you're going to die.

    Watching a black phantom stalk a player, observing him from a castle wall as he runs through the court yard, and tailing him for 10 minutes until, the player engaged with armored enemies, is struck down with a knife in the back. That is enthralling, that is entertainment.

    >>It’s not “flow”, because flow implies progress

    I think this is where our opinions differ. You write of captivation and excitement as "progress in a plot", I see it as "empathy to the protagonist".
    Now, since you are the Player, of course you have empathy, but your observers don't for whatever reason. I guess this is really just a matter of what kind of friends you have watching you play. So it's a "Journey vs Destination" sort of thing. This empathy makes you care about what's around that dark corner, the clash of weapon against shield, and the satisfaction of gettin' that loot. This is facilitated by....

    >>Sure, I could praise the aesthetics: the game has atmosphere to spare and deftly uses it to rachet up the tension. The voice acting would chill Dickens. The walls would scare off mold. And the sound design is hollow, haunted and mostly music free, because music would make you feel safe. But that’s just garnish for the gameplay.

    This line bothers me "sure I could praise the aesthetics... but that's just garnish"
    Why? Why not just say "I like how this game looks! It draws me in" and end it there? This snarkiness brings nothing to the article. You are damning the excellent atmosphere and empathy generated by this well crafted game as unimportant 'garnish'.
    The saucier is the highest station of cook y'know?

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    just a turf war between govt agencies over who gets to bully online games.

  • AndyLC's picture

    >>rescue cripple-cloud. Throghout the game you're thinking, surely they're going to get it on

    HelplessCloudinWheelchairxTifa...

    that's a hell of a fetish you got there hahah

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Yup! I have a 1,000 point army ready at my command, and another 2,000 points (or a bit more) ready to be assembled and painted.

You play the Orkz?