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bitchigoth

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  • dungeon_runners.jpg

    Monday's news: "...of NCsoft Austin's staff would be laid off, with 20-30 being given the axe initially." One NCsoft rep called the report "just crazy" in an e-mail to Edge.

    Today's News: "We are announcing that 21 positions are being eliminated in the Austin office of NCsoft in the area of product development," stated an NCsoft Austin rep.

    And companies wonder why employees do not trust management?

  • gta_iv.jpg

    The rating system works fine. If parents ignore an "M" rating, which clearly says right on it: "17+", there's no reason to believe they'll pay any attention to an AO rating.

    Additionally, publishers do not "push for an M rating in order to sell more copies of their game." They change whatever they need to change in order to get an M rating, in order to sell ANY copies of their game. Major chains will simply not carry an AO game, so an M rating is the only way the publisher can hope to recover their investment. Until Wal-Mart will sell them, manufacturers don't have the option to let a game be rated AO.

    You seem to want the ESRB to change its rating system and to enforce more severe ratings, while at the same time admitting that no matter the rating, "parents still buy these grossly inappropriate games for their young children."

    There will always be parents who bring their little kids to inappropriate movies, let them watch horrid TV shows, let them drink alcohol and smoke cigarettes, let them skip school, and give them games they should never see. Bad parenting isn't something the ESRB can fix, and I'm not willing to let bad parents limit the content available to me (an adult) in my videogames.

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