players "training" their avatars into manga-like worlds to get more XPs, money, weapons
I'm sorry, but you're describing an RPG. Not just the video game ones either. I think most of the audience for these games are probably fans of.....RPG's. We like training our avatars. We like the fantasy story that plays out in our head of our avatar's journey through this land. You're basically slamming a genre...it's like saying there shouldn't be anymore action movies because all they are is car chases and explosions, or there shouldn't be any more house music because it's all just repetitive synth beats.
Relic breakoff Smoking Gun Interactive explains its ambitious graphic novel and ARG project, all built to serve its still to be revealed new console IP.
If games and movies don't develop some mutual respect, all we can expect are films that are really bad action games and games that are really bad films, says Steven Poole.
cryolithic's Comments
players "training" their avatars into manga-like worlds to get more XPs, money, weapons
I'm sorry, but you're describing an RPG. Not just the video game ones either. I think most of the audience for these games are probably fans of.....RPG's. We like training our avatars. We like the fantasy story that plays out in our head of our avatar's journey through this land. You're basically slamming a genre...it's like saying there shouldn't be anymore action movies because all they are is car chases and explosions, or there shouldn't be any more house music because it's all just repetitive synth beats.
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