This is exactly the kind of thing I'd expect someone from iD to say. Even their engines, which after all is what put them where they are, are starting to lack imagination.
From a creative point of view, it really would be better for the industry if companies like iD would just out-right fail. At least then we might not drown in linear, badly-scripted spacemarine/WW2 fps.
Relic breakoff Smoking Gun Interactive explains its ambitious graphic novel and ARG project, all built to serve its still to be revealed new console IP.
If games and movies don't develop some mutual respect, all we can expect are films that are really bad action games and games that are really bad films, says Steven Poole.
Don_Sidney-Junkmale's Comments
This is exactly the kind of thing I'd expect someone from iD to say. Even their engines, which after all is what put them where they are, are starting to lack imagination.
From a creative point of view, it really would be better for the industry if companies like iD would just out-right fail. At least then we might not drown in linear, badly-scripted spacemarine/WW2 fps.
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