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  • street_fighter_iv.jpg

    Oh what a surprise - arcade may be dead, but there are over 20 Street Fighter IV machines already in the USA.

    Here is just one NY location:

    http://arcadeheroes.com/2008/11/27/ny-arcade-with-sfiv-and-tekken-6/

    Wonder how long before the Capcom PR man decides not to comment about his last statement and avoid all questions?

  • street_fighter_iv.jpg

    arcade sites may be dead - but in North America amusement is still alive and well - live with it guys!

  • pong_arcade.jpg

    This news is incorrect the British Film Institute in 1996 started (and still runs) the first archive of video games?

  • stanley_douglas.jpg

    Found by MTV Multiplayer, a text file in the press materials for the exhibit noting the “Space Invaders” publisher had never signed off.
    “”The artwork “invaders!” is not approved by Square Enix/ Taito,” read the short note.
    Whether Computer Game Museum Berlin or artist Douglas Edric Stanley [or the GC for misrepresenting the installation] will face any of the legal challenges threatened this morning remains to be seen.

    This statement is incredibly telling - regarding the availability of the code, the artists web site had ran a comment "making available" the content, but as with all things on that site it has been removed. I am now told that GC, the Museum and artist are not answering any questions and awaiting legal action from Taito... och!

  • stanley_douglas.jpg

    Can we all avoid repeating the lie from the 'artist' that he pulled the installation because of adverse American comments.

    He pulled the work after Taito sent a legal letter to the GC and museum in Berlin and released a press statement that they were not happy and evaluating a suit.

    Now we find out that he had planned to dupe copies of the 'game' and sell them at the museum and GC - and all of a sudden everyone is very quiet!

editor's Recent Blog Entries

  • If you guys will forgive some more 'social network therapy' from my rants, but I have just been watching the post E3 coverage and see a interesting trend.

    The use of the word 'franchise' and 'brand' has gone through the roof, with a link to monetization generation schemes being headlined - examples:

    - collectible characters (miyamoto, etc...)
    - achievement points and accreditations (trophies, etc...)
    - e-distribution (steam)
    - subscription services (casual games, etc...)
    - adverts!

    July 17, 2008

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