Another one of the year's most popular Keynotes - from Fallout 3's lead designer - on the use of violence in telling stories, and the line he absolutely refuses to cross.
At Bethesda, Emil Pagliarulo has worked on Morrowind and Oblivion and is now lead designer on Fallout 3. Before working at Bethesda, he was a designer on the Thief series, and worked at Looking Glass and Ion Storm Austin.----------------------------------------------------------------------------------------------
I often struggle with whether or not we as game developers should have a heightened sense of social responsibility when creating entertainment.
Emil Pagliarulo's Comments
All Emil Pagliarulo's Comments