Posting support for one of only developers left in the video game industry that isn't afraid to break convention or forsake popularity to create projects which challenge the conventional player-game interaction. We need devs like Suda51 to show us that games don't have to just be interactive equivalent of hollywood films.
Chris Dahlen meets the director of interactive fiction documentary Get Lamp and remembers how rich a world that only costs the time it takes to write it can be.
Erch's Comments
Posting support for one of only developers left in the video game industry that isn't afraid to break convention or forsake popularity to create projects which challenge the conventional player-game interaction. We need devs like Suda51 to show us that games don't have to just be interactive equivalent of hollywood films.
All Erch's Comments