Tomb Raider Underworld producer Eric Lindstrom talks about Lara Croft’s essential personality traits, and why they’ve helped her survive all these years.
Eric Lindstrom has been active in game development for 20 years, first at Electronic Arts and, since 1994, with Crystal Dynamics and Eidos. He is the creative director of Tomb Raider: Underworld, released this week.
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If you take Lara Croft, you’ll see a core set personality attributes that were established in her right at the beginning. They are still at the center of her being.
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