I totally agree, Sony shouldn't have dropped backwards compatibility. Many people have dozens of PS2 games which are still very good, games that don't at all feel old or last gen, and still have a lot of life left in them. Many PS2 owners games collection probably remain largely unplayed. Heck there's even some PS1 games that are classics and still very enjoyable.
It would have been good to play PS2 games while collecting the occasional decent PS3 game, and while waiting around for the PS3 game choice to grow.
Wow! That's just blatant and shameless. It would be very easy for the casual (non-gamer) shopper to pick up the wrong game.
Reminds of all those non-Disney versions of animated films. Whenever a big Disney animated feature was released at your local video rental store, right next to it on the shelf would be a non-Disney version of the same story with similar looking cover art. This was blatant opportunistic leeching off the competing video's popularity.
Well said Matthew - about breaking the 4th Wall. It totally freaks you out when Psycho Mantis tells you that you are cautious and often save the game. Or when he tells you that you like playing other Konami games. Also mind blowing when he moves (rumbles) your controller.
Another great aspect of the Psycho Mantis battle is figuring it out yourself. When he talks about reading your mind, when he breaks that 4th wall and interacts with the real world, when he interacts with your memory card and controller, you get the logical but still crazy idea of swapping controller ports. You swap controller ports and he can no longer "read your mind". That truly is an Oh My God moment, especially since that type of real word interaction had never been seen before.
Another breaking the 4th wall moment in that game is when Otacon refers to a codec frequency number that can only be found on the back of the game CD case. He actually says it's on the back of the game case! Memorable stuff!
gamerdad's Comments
I totally agree, Sony shouldn't have dropped backwards compatibility. Many people have dozens of PS2 games which are still very good, games that don't at all feel old or last gen, and still have a lot of life left in them. Many PS2 owners games collection probably remain largely unplayed. Heck there's even some PS1 games that are classics and still very enjoyable.
It would have been good to play PS2 games while collecting the occasional decent PS3 game, and while waiting around for the PS3 game choice to grow.
lol Daniel
Wow! That's just blatant and shameless. It would be very easy for the casual (non-gamer) shopper to pick up the wrong game.
Reminds of all those non-Disney versions of animated films. Whenever a big Disney animated feature was released at your local video rental store, right next to it on the shelf would be a non-Disney version of the same story with similar looking cover art. This was blatant opportunistic leeching off the competing video's popularity.
Well said Matthew - about breaking the 4th Wall. It totally freaks you out when Psycho Mantis tells you that you are cautious and often save the game. Or when he tells you that you like playing other Konami games. Also mind blowing when he moves (rumbles) your controller.
Another great aspect of the Psycho Mantis battle is figuring it out yourself. When he talks about reading your mind, when he breaks that 4th wall and interacts with the real world, when he interacts with your memory card and controller, you get the logical but still crazy idea of swapping controller ports. You swap controller ports and he can no longer "read your mind". That truly is an Oh My God moment, especially since that type of real word interaction had never been seen before.
Another breaking the 4th wall moment in that game is when Otacon refers to a codec frequency number that can only be found on the back of the game CD case. He actually says it's on the back of the game case! Memorable stuff!
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