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Hello Games's Recent Blog Entries

  • "Really?" asks Hello Games' Sean Murray as he describes the complexities of Joe Danger, a game that reinvents the wheel.

    Sean Murray It’s Rob, our Tesco delivery man. He’s thinking of doing a diploma. “I’ve got a lot of game ideas I want to get made,” he pitches. Me too, I say, but getting them made is probably harder than you realise.
    February 16, 2010
  • Hello Games’ Ryan Doyle on the trials and joys of moving from a team of 200 to one of just four.

    Ryan Doyle I’m standing in front of a wall covered in photographs of people, and I’m looking for Brett. I don’t know what he looks like, I don’t know where he sits, and I don’t really know what he does but we’re supposed to be making a game together. This seems a little unusual, considering how it all began.

    February 1, 2010
  • Hello Games’ Sean Murray tries to answer one of those embarrassing little questions.

    "Uncle Sean said a dirty Bertie". It's true. I did. In front of my five-year-old nephew. Let's put it in perspective though - this Scooby Doo game is pretty S-H-I-T. And if he doesn't hear it from me, he's going to pick it up in the playground.

    He got it for Christmas and it’s the first game he has ever played. When he asked me to get him past a hard bit, I grabbed the controller with glee. It should have been child’s play, but Scooby had a few surprises in store.

    January 19, 2010

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