It's a wonderful piece of software. It really is. Its not a gamer's game, more like a tool/simulation packaged as a game to make it easy to jump into. The real worth of the game is once you realise that the real joy of it is not conquering all the baddies, or ruling the universe, but instead the value of the software is seeing anything that you make come to life.
The reason why it has sold so well, and why it gets so many good scores is not because of its depth as a game, but because of its depth as a tool, and as software to simulate what is made with the tool.
Relic breakoff Smoking Gun Interactive explains its ambitious graphic novel and ARG project, all built to serve its still to be revealed new console IP.
If games and movies don't develop some mutual respect, all we can expect are films that are really bad action games and games that are really bad films, says Steven Poole.
hope-ross's Comments
It's a wonderful piece of software. It really is. Its not a gamer's game, more like a tool/simulation packaged as a game to make it easy to jump into. The real worth of the game is once you realise that the real joy of it is not conquering all the baddies, or ruling the universe, but instead the value of the software is seeing anything that you make come to life.
The reason why it has sold so well, and why it gets so many good scores is not because of its depth as a game, but because of its depth as a tool, and as software to simulate what is made with the tool.
All hope-ross's Comments