This is the same con-game that goes on after the release of every Metal Gear Solid game. (ie, "Oh, I wasn't going to do anymore of them, but they're going to do it anyway and I don't want them to do it without me," as if he didn't already know that.) Going through the motions of this little ruse after the release of every Metal Gear game is necessary in order to justify all of the lying that went on BEFORE the release of every Metal Gear game that this one is really, truly, honestly, really going to be the last one ever.
Relic breakoff Smoking Gun Interactive explains its ambitious graphic novel and ARG project, all built to serve its still to be revealed new console IP.
If games and movies don't develop some mutual respect, all we can expect are films that are really bad action games and games that are really bad films, says Steven Poole.
ivantrembow's Comments
Why people still put so much stock into what Michael Pachter says is beyond me.
This is the same con-game that goes on after the release of every Metal Gear Solid game. (ie, "Oh, I wasn't going to do anymore of them, but they're going to do it anyway and I don't want them to do it without me," as if he didn't already know that.) Going through the motions of this little ruse after the release of every Metal Gear game is necessary in order to justify all of the lying that went on BEFORE the release of every Metal Gear game that this one is really, truly, honestly, really going to be the last one ever.
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