The game has such a scrumptious paranoid vibe to it the whole way through, and you can play it in so many ways - stealthily, berserk, exploratory, etc. Definitely one of my favorites of all time, and I played the PS2 version. Think I might have to get it back out after reading this and pop it into the PS3.
Yeah I'm pissed they didn't bundle a mic in with the PS3 system grognard, instead they built in those pointless add-ons like wi-fi, Blu-ray, and a hard drive. Damn them! I was hoping I could shell out some major bank to get them all myself. Damn. I want to be vibrant and connected too!
This argument will probably not have a conclusive answer anytime soon. Right now, the 3 CPU's in the 360 are a hell of a lot easier for developers to work with than the SPU's in the PS3, and it's been the lead platform on probably most of the mulitplatform games because of that. The GPU on the 360 will continue to give it legs, as again it's easier to work with, vertex shaders run faster on it, etc., because of it's better architecture.
This only changes IF some experienced developers come along and really harness those fat SPU's on the PS3; when they turn that corner the PS3 will be doing things the 360 simply can't.
If games and movies don't develop some mutual respect, all we can expect are films that are really bad action games and games that are really bad films, says Steven Poole.
Jimmy Page's Comments
The game has such a scrumptious paranoid vibe to it the whole way through, and you can play it in so many ways - stealthily, berserk, exploratory, etc. Definitely one of my favorites of all time, and I played the PS2 version. Think I might have to get it back out after reading this and pop it into the PS3.
Yeah I'm pissed they didn't bundle a mic in with the PS3 system grognard, instead they built in those pointless add-ons like wi-fi, Blu-ray, and a hard drive. Damn them! I was hoping I could shell out some major bank to get them all myself. Damn. I want to be vibrant and connected too!
As big as launch day??? Phfffffttttt. I want some of whatever he's smoking.....
Or maybe this pricing was designed to help get them out of the gigantic fiscal hole they dug with the PS3?
This argument will probably not have a conclusive answer anytime soon. Right now, the 3 CPU's in the 360 are a hell of a lot easier for developers to work with than the SPU's in the PS3, and it's been the lead platform on probably most of the mulitplatform games because of that. The GPU on the 360 will continue to give it legs, as again it's easier to work with, vertex shaders run faster on it, etc., because of it's better architecture.
This only changes IF some experienced developers come along and really harness those fat SPU's on the PS3; when they turn that corner the PS3 will be doing things the 360 simply can't.
All Jimmy Page's Comments